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16 hours ago

Feature: If only we could talk to the machines

Eliza’s creator on the real life inspirations for his fictional therapy software

Have you played the visual novel Eliza yet? If not, stop what you’re doing and play it pronto. This almost sci-fi visual novel was recently awarded an RPS Bestest Best by Sin, who said, in her review, "if I start talking about how much this game has spoken to me, I don’t know if I’ll be able to stop." It's a fascinating, thought provoking game…

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1 day ago

Feature: Tzeench approves of all this change.

Modder Superior – Total War: Warhammer II

If mega-scale fantasy violence is your thing, Total War: Warhammer 2 (Total Warhammer to its friends) is a grand old time, and an affordable alternative to wasting your savings on miniatures. Earlier Total War games arguably needed mods to shine, but Creative Assembly's recent output hasn't had to lean so hard on user-made expansions and refinements. Not that this has stopped players from trying. While…

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Feature: The poisonous chalice

Steam Charts: Suspicious Mole Edition

Everything you thought you knew to be true has been undermined by the Great Revelation. Please read on to learn about your new role in society, and how this affects the games you will be allowed to play.

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2 days ago

3 days ago

Feature: Read more

The Sunday Papers

Sundays are for figuring out what to do with yourself on your one, jet lag-addled free day during a press trip to LA. I've already visited The Getty. Suggestions are appreciated. Here's the best writing about videogames from the past week. For The Verge, Lewis Gordon got twelve indie developers to talk candidly about how they finance games development. It doesn't exactly surprise me that…

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4 days ago

Feature: Spooky - not scary.

Priceless Play – 12 October 2019

These days I love horror. However, I haven't always been a fan of all things spooky, scary, and skeleton-related. There was a brief period of time (I call this time "childhood") where even catching so much as a glimpse of a horror film would give me nightmares. Then my older brother brought home the game Fatal Frame. As the neighbourhood kids and I watched him…

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Feature: Does not commute

Unknown Pleasures: The Incredible Sulk

They're sending me to EGX next week. Playing games is one thing, but talking to people? Talking? With my mouth? The whole point of games is to stay indoors, damn it. I know how it'll go, they'll all be there playing proper games that normal people have heard of, and here's me going "eh um, have you played Bees vs Cops II? It sold almost…

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Feature: Level Cap

The best RPGs on PC in 2019

Look! A ranking of the 50 best RPGs on PC. I know, you never asked for this, but here it is. It is 100 percent correct, we double-checked. The RPG is a broad and deep sea and fishing out the best games from its characterful waters is no easy task. But we are capable fishers on the good ship RPS, and know when to humanely…

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Feature: Crawl me maybe

Ghames with Ghoastus: Nauticrawl

Ave, Citizens! As October sweeps onto the calendar, like a crowd of yokels breaking into a condemned theme park, the barrier between the human world and that of the Romans grows thin. With a rustle of laurel the veil is parted, and I, Ghoastus, manifest among you! Be not afraid, however, for Ghoastus is a friendly spirit. And this month, I aim to be more…

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Feature: 1024 x 768 memories

The PC that time/Tim forgot

A combination of a bugged mission and a campaign as straight as a bamboo cane has put paid to my plan to review convention-flouting Vietnam War wargame Radio Commander this week (Expect analysis in next Friday's Flare Path assuming Serious Sim patch promptly). The closest thing I have to a 'Plan B' is a tad self-indulgent but will, I hope, prove moderately entertaining. I'd like to show…

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5 days ago

Feature: Pin 'em up

Read The Bradwell Conspiracy’s corporate posters, and obey

Why, just last week I was complaining about my home town, and now we find ourselves with a new game set in Wiltshire, the county containing said home town. Although you don't actually get to see very much of Wiltshire in it. The Bradwell Conspiracy is a first person puzzle adventure set around and under Stonehenge -- or, as I exclusively choose to pronounce it,…

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Feature: Successful experiments

From falling sand to Falling Everything: the simulation games that inspired Noita

"Ants. Cover them in ants." The RPS treehouse is gathered around my screen, where several dozen stickmen are currently duking it out in a blank 2D void. This is not nearly violent enough for Sin, who has seen the Ant button. I obligingly sweep my mouse across the screen, summoning a haze of insects. Some of the stickmen jump into them, and get stuck there.…

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Feature: Disco inferno

How dare Disco Elysium tell me I am boring??

I am still figuring out what I think of Disco Elysium, but I can say with some certainty that it is the first game where I have done a small fistpump and thought to myself, "Yeah, you really nailed telling that woman you found her husband's body! Nailed it! Best cop ever!" Disco Elysium is a very dense RPG, where you play an amnesiac alcoholic…

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6 days ago

Feature: Dog, Dog Eat

Have You Played… Bully: Scholarship Edition?

Rockstar get a lot of praise for their big creaking flagships, Grand Theft Auto and Red Dead Redemption. But I’ll be honest, y’all: neither series really grabbed me. I toyed with many a GTA, and I dabbled a bit in the rootin’ tootin’ wild west of RDR. But I didn’t finish any of them, eventually growing bored every time. A Rockstar game I did finish,…

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Feature: *screaming dial-up noise*

How Hypnospace Outlaw’s 1990s internet was made

Hypnospace Outlaw is a game about surfing a fictional 1999 internet, a web of GeoCities-like pages made by a community of weirdo artists, rock stars, scammers, edgy teens, pastors, hackers and spiritualists. It’s funny, bizarre, poignant, and sometimes dumb, just like the early internet that it spoofs. But it’s also a game, so its wild thickets of pages, all written by distinct personalities, are also…

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1 week ago

Feature:

Hardland is a deeply weird world made entirely of unmarked quests

This is not a review of fantasy RPG Hardland, because I played for a few hours and, as far as I can remember, I only completed one quest. And it is all down to my deeply fallible memory, because the game doesn’t provide any direction to its players, up to and including a log or any kind of notes. Instead, I’m going to try to…

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