Free Loaders: Catching up with your past self

One game this week (pictured above) is about physically chasing your own trail to catch your past self in a dancey “worm hole of time-space frequency”. I once encountered my past self. He sent me an email through some sort of delayed electronic delivery service. On the morning of my 20th birthday I checked my inbox to find a poorly-written message from 2004 in which my schoolboy self laughed at me because he had “no worries ’bout money, education or any of that stuff”. What a brat. Well the joke’s on him. I don’t need money when I’ve got free games!
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The 11 bestest best apartments in gaming

Rather than marvel at digital houses we couldn’t even dream of owning an armoire to put in IRL, let alone the whole building, we’ve turned our attention to the world of videogame apartments. These chunks of partitioned living are often just modular, nondescript spaces designed to house clues or bolster the sense of people living in a city, but occasionally there are apartments which offer up a real sense of their owner’s character or palatial penthouses which ooze nouveau riche luxury.

We’ve handpicked a selection which stuck with us as beautiful, effective, weird, crass or some combination of all of those as we amble through the property pages of gaming. Use the arrows to navigate or the left and right cursor keys on your keyboard. Don’t forget to wipe your feet as you come in!

Let’s chatter over… Prey

Earlier in the week we ran both words and video discussing and demonstrating the first hour of Arkane’s upcoming shoot-o-explorey game Prey [official site], but today we’re doing both. Here’s the first of two videos in which I commentate as I play through said opening hour, pointing out some of the details you or I might have missed and generally chatting about how it all works.
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Have You Played… (with a) Steam Link?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Despite not having previously felt as thought I needed one, I picked a Steam Link dirt-cheap in the sales, more out of curiosity than anything else. It’s pretty good – unless you try to use it over WiFi. Read the rest of this entry »

The Flare Path: Amaxophobia

Out on March 23, Afghanistan ’11 is the second PC wargame from Johan Nagel, a South African who fairly recently swapped a well-paid job in risk mitigation for a far less remunerative one in risk creation. Because of Mr Nagel and a reassuringly engrossing slice of A11 preview code I now have a crippling fear of road hexes and a serious case of bunker mentality. Read the rest of this entry »