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CRASHBANGBOOM: Next Car Game's First Gameplay Video

Cars go vroom, also boom

First thing: is FlatOut developer Bugbear's vaunted (and expertly titled) Next Car Game still drop-dead, go-careening-off-a-cliff-and-explode beautiful? Yes? OK, then, moving on. Videogame cars are weird. They've managed to be preternaturally pretty for ages - having easily ramped right over the steep walls of uncanny valley years ago - and, stranger still, they're even more aesthetically pleasing when being torn to gleaming shrapnel. Next Car Game may well already be at the front of the pack in that respect, what with its damn near incredible destruction physics. But what does all of that look like when you're sitting down to actually, you know, play? Go below to see. Oh, and do buckle your seatbelts. All 27 of them.

Impressive! Crashes still seem to be lacking some impact, but that's what alpha testing is for.

Next Car Game is still on Kickstarter, where it is - unfortunately - just kind of puttering along. The hourglass is nearly half empty, and yet NCG has only managed to pull in roughly $70,000 (as of writing) of its rather hefty $350,000 goal. It's certainly not doomed yet, but it's really going to need to rally (hahahaugggghhh *vomits profusely*) if it hopes to reach the finish line in time.

Is anyone avoiding Bugbear's little (graphics) engine that could for any particular reason? It looks quite nice from where I'm standing, but I'm not really a racing fan. Care to offer some insight from your gasoline-fueled, piston-powered brains?

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Nathan Grayson


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