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Crusader Kings II Is Getting A Poxy, Plaguey Expansion

I think I'm coming down with something

We all get sick every once in a while. When certain unnameable stars are ascendant and the pollen count is high, the writers of RPS are stricken with a variety of ailments ranging from the mildly irritating Wheezing Calamities to the truly dreadful Kneecaps-A-Shudder that causes the sound of grinding bones to echo around our word-cubicles, day and night. We have a proud record of 'zero plagues' in 2016 though and that's something to celebrate.

Crusader Kings II [official site] is set in more sickly times though and the next expansion to the bestest of all historical strategy games will explore illness, death and all that other good stuff.

Watch on YouTube

I feel a little bit ill just having listened to that.

Here's what to expect from The Reaper's Due:

Epidemics: Diseases may spread from province to province along trade and sea lanes, lowering your income and available soldiers

Prosperity and Royal Focus: Well managed provinces in peaceful kingdoms will pay huge dividends in gold and manpower

Hospitals and Royal Physicians: Prevent the outbreak of disease in your kingdom, and make sure your courtiers have access to the latest in Dark Ages Medical Science

Royal Seclusion: Shield yourself from the diseases tearing your kingdom apart, even if it means ignoring the plight of your people

New Event Chains: Is the new epidemic the End of Days? Is there someone else to blame for these horrors? Are there supernatural origins or solutions to the world’s problems?

I may be wrong but it sounds like I might be able to recreate the Masque of the Red Death by locking my family away inside a safe place and then discovering that some supernatural agency is going to drag my soul out of the lesions on my royal sceptre anyhow. Jolly good.

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