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Dark Void: A Game Of Jetpacks

I toddled off to see this jetpack-centric shooter a little while ago, and must get around to transcribing the PC-specific stuff I snuck into the otherwise Xbox-focused interview. It's a first-person-but-with-more-shoulder-shooter with a vaguely adventure serial feel, set in an evil alien-governed universe lurking beyond the Bermuda Triangle. Yes, the Bermuda Triangle - that old tart of a conspiracy theory is back, back, back. Not entirely sure what I make of it yet, as alas I didn't get hands-on with, but certainly there aren't enough jetpacks in games. If Dark Void can pull off both the freedom and the tightness of control necessary to evoke the back-mounted propulsion of our nerdiest dreams, it could be onto a winner.

Here's some artfully edited in-game footage designed to suggest an alien landscape of awe and floating rock-islands, which certainly prompts a spot of the ol' "Ooh! I wanna play there!"

And here's some cutscene-based stuff, complete with oddly dispirited voiceover:

And here's some proper in-game stuff from E3, which gives a much clearer sense of what the thing's like. It's worth noting the devs did claim the delayed release date (from around about now to January) has given them headroom to really spruce up the combat, so that the jetpack now grants you extra maneuverability even in ground combat now, but we'll see.

Could go either way, really. I'm slightly worried about the ground combat, as I've seen a few too many screenshots of enclosed metal rooms and uninspiring enemies, but the jetpackery could be a whole lot of free-flying destruction. And, well, it's a bloody jetpack. Jetpack! Jetpack jetpack jetpack!

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Alec Meer avatar

Alec Meer

Contributor

Ancient co-founder of RPS. Long gone. Now mostly writes for rather than about videogames.

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