I picked this up from Cliffski on Quarter to three, but it's... well, it's the sort of thing I think we should all read and talk about. It's the techcrunch article about the propensity of iffy ways that social-game monetize themselves and is catchily entitled "Scamville: The Social Gaming Ecosystem Of Hell". It's incendiary stuff, arguing the whole social-gaming bubble is in a self-enforcing cycle towards the dark side. As in, companies who scam make more money than those which don't, so they advertise more, so... well, it's a nasty cycle. By means of balance, the annoyed David Kaye of Meteor Games directs people at another article he considers more balanced. If you've had your own experiences with these kind of social gaming, do share.
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