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Dragon Age: More Talk, More Rokk

Oh dear, the last Dragon Age Trailer we posted didn't half cause a stink. Outrage at the Marilyn Manson soundtrack and silly sex scenes from one camp, and accusations of prudish snobbery from the other. Why... why can't we all just get along? Sniff. Bioware seem to think similarly, their latest vid-snippet aiming square at a compromise - big, sonorous speeches paired with more heavy rawk. While I don't think for one second that's going to be representative of the game itself, it kind of works in this intro cinematic.

It may not be telling us that much about the game itself, but it does reinforce the idea that Bioware are trying hard to appeal to a market other than solely Baldur's Gate die-hards. It will be fascinating to see if they have managed to incorporate any of that into yer actual game.

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Also, a couple of recent videos we missed first time around. Here's a cute one that's simultaneously mocking and encouraging the stereotypes of the genre:

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And here's the lead designer giving - gasp! - some genuine details of the game, rather than semi-ironic posturing. A lot of talk on the morality in the game - less binary good/evil in this one and more characters with clouded motivations, apparently, a la Witcher. Hopefully that's something Bioware can pull off, as they have been a little too reliant on a Mathematical Morality Meter in their most recent games. Also, the near-absence of Brian Manson (save for Gametrailer's editing in of the sex clip at the end) in this one is probably telling:

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Hopefully, our own John Walker will get some hands-on time with Dragon Age at E3 next week, and it will finally become clear exactly what tone and approach this thing's taking.

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