Save 35% on a Rock Paper Shotgun yearly subscription this Black Friday!

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Have You Played... Evil Genius?

A worthy twist on Dungeon Keeper.

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

It's a little baffling that nobody's tried to make Evil Genius [official site] again. A transparent derivative of Dungeon Keeper, it did more than enough to distinguish itself from that noble luminary of base building and evil overlording.

Every time I reinstall it, I adore the detailed and spritely animations, the bright, shiny double-faux-seven aesthetic of its characters and the bases you can build. I picture my elaborate headquarters in all its glory, but then get stuck for what seems like days, waiting for money to trickle in and interesting toys to unlock. By then of course, my base is too full of necessary rooms to fit in all the fun things I want to add, 90% of which are absurdly elaborate traps for the many, many do-gooders constantly snooping around the place.

Evil Genius did a few too many important things wrong, but the traps? Oh my. That's the one area where it put Dungeon Keeper to shame, and playing with that fiendish system of pressure pads, trapdoors, wind tunnels and pop-up surprises that horribly mangle, startle or confuse, was an unusual delight.

I have a suspicion that everyone who played Evil Genius has much the same opinion.

About the Author

Support Rock Paper Shotgun

Subscribe and get access to supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.

See more information

More Features

Latest Articles

Rock Paper Shotgun logo

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Rock Paper Shotgun Merch