Posts Tagged ‘Have You Played’

Have You Played… Kingdoms and Castles?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

I spent a long, lazy weekend with Kingdoms and Castles and it was one of the most purely pleasant gaming experiences I had in 2017. Read the rest of this entry »

Have You Played… Attack On Pearl Harbor?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

I, you will be confused and perhaps upset to learn, am not Tim Stone. I know as much about flight sims as I do quantum mechanics, and find both equally approachable. When it comes to flying games, my interests lie at the arcadiest of arcadiness, and find their absolute joy in Attack On Pearl Harbor. Read the rest of this entry »

Have You Played… The Lord of the Rings: The Return of the King?

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Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

Hurry! Everything collapses!

If you’ve played the surprisingly good hack and slash Return of the King game, I bet you’ll remember that line. It’s at the start of an infuriatingly difficult section where you have to escape from a crumbling tomb, and I’ve heard it so many times that the words “everything collapses!” still spring to mind at the slightest sign of structural instability. Read the rest of this entry »

Have You Played… Streets of Rogue?

Slice and/or dice

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

Accidental death simulators are wonderful. In Streets of Rogue, you can slip on a banana peel and set off a land mine. You can hack a computer and get caught by a policeman, who’ll cave your head in. You can set a bunch of stuff on fire but then run into the fire and die in the fire because it is a fire why did you run into that? Read the rest of this entry »

Have you played… Borderlands?

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Strange now, when Borderlands is as big as it is and as synonymous as it is with bug-eyed shrieking, to think back to the transformative and ambitious promises of the first few times we glimpsed it. The idea of an FPS with the mentality of Diablo was ahead of its time, and at the time seemed thrilling rather than, as is the case now, the most lucrative business model. And that cel-shaded look in the era of Gears of War? Woof-woof. Read the rest of this entry »

Have You Played… Freeways?

Road rage? Naw mate. Naw

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

Whenever I see a GIF of someone’s twisting roadworks in this traffic-em-up, I think: “Ohhh! Freeways! How could I forget!” And then I forget about it again by the end of the day. On the face of it, this a throwaway puzzler about drawing roads to help traffic flow in the right direction. Glistening and enjoyable for fifteen minutes or a half-hour, and then you saunter on. But underneath that tarmac tinkering is a whole network of freeways that only gets bigger. Read the rest of this entry »

Have You Played… Rusty Lake Hotel?

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Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

The Rusty Lake games are beautifully macabre creations. Hotel is my favourite, I think, though Roots is perhaps more ambitious. If you haven’t played them, you should play both. Here’s why…

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Have You Played… A Wolf In Autumn?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

David Szymanski makes short games that experiment with interactive storytelling in ways that are usually fascinating and often creepy as heck. On the rare occasion I meet someone who has played through his back catalogue, The Moon Sliver is usually the game we spend most time discussing. I find my mind returning to A Wolf In Autumn more often though. It’s a very strange game and I don’t think it’s entirely successful, but it’s a beautiful and thoughtful thing well worth playing.

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Have You Played… Heart’s Medicine – Time to Heal?

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Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

Romance! Drama! Surgery! Ambulance crashes! Heart’s Medicine – Time to Heal is a time management game by way of medical soap operas, like Gray’s Anatomy or Casualty, and I kind of love it.

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Have You Played… Ace of Spades: Battle Builder?

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Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

Ace of Spades: Battle Builder imagines Minecraft as a multiplayer shooter, where 16 players on each side shoot, build and tunnel their way to victory. The gunplay never really held enough satisfaction for the game to have any staying power, but it was an interesting experiment nonetheless. Read the rest of this entry »

Have you played… Puddle?

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Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

Puddle is a simple but inventive puzzler about fluid dynamics. You play as a small pool of liquid which you must navigate through an environment by tilting the screen from side-to-side. Between you and your ultimate goal is a variety of hazards that can trap, evaporate or otherwise disperse your loosely connected cluster of atoms, and if you lose too much of your puddle en-route to your destination, you’ll have to re-start the level. Read the rest of this entry »

Have You Played… Battle Engine Aquila?

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Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

I’d love to play a modern version of Battle Engine Aquila, and I’d be eternally grateful if anyone can tell me if such a thing exists. Each level tasks you with either obliterating or protecting a futuristic army base, which you do from the skies in jet mode or – with a tap of a button – a spider-like tank that blasts foes from the ground. Read the rest of this entry »

Have You Played… Salty Bet?

No idea who these people are

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

If we imagine the internet as a physical realm, perhaps a futuristic city, with giant Amazon shops and Wikipedia libraries, then Salty Bet is one of the trashiest dive bars. It’s a noisy den in the Squalid Quarter, full of loutish cackling and people throwing money at the bar staff. In the centre of the bar, an illicit cage fight is about to start, between an anime princess and a weird creature spawned from MS Paint. I feel dirty just walking into this place, so why do I keep coming back? Read the rest of this entry »

Have you played… The Vanishing of Ethan Carter?

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Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

Watching walking simulators evolve from the waffling emptiness of Dear Esther into remarkable narrative adventures like Firewatch and What Remains of Edith Finch has been one of my favourite spectator sports as a games journalist. The Vanishing of Ethan Carter is one of the better stepping stones on this long and winding road. It has players assume the role of psychic detective Paul Prospero, who arrives in the gorgeous Red Creek Valley on the trail of a missing boy. Read the rest of this entry »

Have You Played… Aztez?

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Maybe you heard the story. An indie darling in 2012, eventually released into a changed world in 2017, commercial disaster and, at least, widespread coverage of said disaster after the fact.

I played Aztez; I gave it a few paragraphs in our weekly Unknown Pleasures round-up, genuinely unaware of how bright its light had once been and thinking of it as just another cool under-the-radar 2017 game. It was pretty good. Read the rest of this entry »

Have you played… ArmA 3?

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Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

I’ve long possessed a fondness for Bohemia Interactive’s military simulators, ever since Operation Flashpoint invaded my hard-drive back in 2001. But ArmA 3 is the first Bohemia game since OpFlash to successfully modernise that that initial concept, striking a pleasing balance between ambition, accessibility, and stability of play. Read the rest of this entry »

Have You Played… Sportsfriends?

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Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

The playful presentation of Sportsfriends [official site] – think alternate universe Nintendo – hides a four pack of viciously competitive multiplayer games. There’s BaraBariBall, which is basically Super Smash Bros meets water polo. There’s Hokra, which is like an abstract version of football. There’s Joust, but you need PS Move controllers for that so never mind.

It’s all about Super Pole Riders. Read the rest of this entry »

Have You Played… B.U.T.T.O.N?

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Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

B.U.T.T.O.N (Brutally Unfair Tactics Totally Okay Now) is a stupid and dangerous idea for a local multiplayer game. 2-8 players start off seven paces away from the computer, then race to perform some inane activity before being the first to press their button. Mild violence is actively encouraged, and it’s an absolute blast. Read the rest of this entry »

Have You Played… Deus Ex: Mankind Divided?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

It feels as if game developers have spent the past ten years learning how to efficiently build the design ideas conceived in the ten years before that. As a result, where the original Deus Ex’s commitment to systemic design offered player’s options which surprised, Deus Ex Mankind Divided has boiled those systems down to a tight, repeatable loop. Read the rest of this entry »