If you click on a link and make a purchase we may receive a small commission. Learn more.

Ferry Good: Sinking Ship Simulator 

The real joy of bridge-building games is in the destruction. The challenge of making death trap bridges that will crumble at the slightest provocation. I can't be the only person who puts effort into weakening bonds and lengthening rods, then laughing and clapping as a train nosedives into a ravine, can I? There's room for many, many more structural puzzle games in my life, so I was pleased to find Sinking Ship Simulator, a game that understands the desire to watch the world crumble. Here it's about the fun of watching 5000 springs wobbling, tensing, straaaaaining, before the inevitable point of no return, where it all goes a bit Poseidon Adventure.

There's not much of a game in it, yet. Just a demo where you can plop a ship into the water and watch as the stress takes its toll. Well-made boats won't start dropping until you begin plucking away at them: left mouse will crumble any of the structure beneath your pointer, enabling you to lightly distress the hull and watch the pressure spread out. The longer you hold it, the more stress you put on it, and you can even slice right through the whole ship. If that's too benevolent, you also have control of wave height, strength, and frequency.

You can build boats by drawing them out in MS Paint and importing them into the game as a PNG, so that's a little clumsy. I made the SS Buck, and it crumbled before it hit the water.

The sandbox edition is free to download via the Steam Greenlight page. It's the testbed for a more complete edition that the will include challenges like building boats that can travel certain distances, or seeing if your build can survive a hurricane. Though that will only be made if the IndieGoGo money is met.

About the Author

Support Rock Paper Shotgun

Sign up today for access to more supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.

See more information


We love having a friendly, positive and constructive community - you lot are great - and we want to keep it like that. Our main commenting rule is "be excellent to each other". Please see our code of conduct, where you can find out what "be excellent" means. TL;DR? Respect others, think before you post, and be prepared for puns.

More News

Latest Articles

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Rock Paper Shotgun Merch