The trailer for arcade flying game Altitude0 [sic] begins with the question: "Flying... looks easy?". Now I'd like to challenge that very notion right away, because flying does not look easy. It doesn't because it isn't. I can say this with 100% certainty because I am currently not flying. I tried and landed in my neighbour's prized azaleas* and my neighbours are angry and I've lost my security deposit. That challenge is made because Altitude0 thinks it needs to claim that its version of flying, where you speed very quickly through very low gates, is adding the challenge back into the world of flight. I'd have pointed out how bloody hard it is in the first place, and that doing it at this speed is ridiculous. It's not easy, but it is multiplayer, free-to-play, and out now.
I always thought the point of flying was to keep away from tree-tops and houses, but Altitude0 challenges you to scrape past them as you roll through objective gates. You can play it offline, but really the joy looks to be dodging past other flyers, weaving through gates together. If you enjoy the free release, you can buy a support pack that gives you more maps and plane skins.
*It's always "prized azaleas".