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Get Spooked: The Blackwell Convergence

Fans of Dave Gilbert's Wadjet Eye Games should already be looking forward to The Blackwell Convergence. The creator of some really fantastic independent adventure gaming, like the award winning The Shivah, and the previous Blackwell games, Legacy and Unbound, has been building up to The Blackwell Convergence for quite a while, and now there's a new series of teaser cartoons to build up to the 30th June release.

The Blackwell games feature ghost Joey Mallone, a spirit guide to mediums Rosangela and Lauren Blackwell (the second game, Unbound, taking place in the 70s showing earlier events in Mallone's afterlife, featuring Rose's aunt, Lauren). It's murder mystery meets ghost story, created in AGS, and most importantly, beautifully written. I strongly recommend getting both games, along with The Shivah. The stories are so much more than you might expect, the subtleties intriguing, and the undertones genuinely unnerving.

Convergence is looking absolutely gorgeous, Gilbert describes the forthcoming third game in the series as follows:

"A new film opens to rave reviews, despite its bloody history. A beautiful uptown office remains unoccupied, despite its prime location. A downtown artist berates himself for selling out, while a Wall Street investor congratulates himself on a job well done. Just normal life in the big city? Or is somthing more sinister binding these events together?

Bizarre connections are a dime a dozen for the Blackwell family, but just how far back to they go? Medium Rosangela Blackwell and her spirit guide Joey Mallone are about to find out."

Here's the trailer for the game, which shows the hand-painted backgrounds and neatly animated pixel characters to great effect. Also, it shows that Wadjet have still not bought themselves a new microphone, so expect more exploding 'p' sounds in this game too. The only gripe I can level at them.

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And here's the first cartoon to promote Convergence. A few more sound effects would have made the off-camera activities make a little more sense, but it's a fun time, and introduces the two lead characters well.

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Thanks to Richard for help putting this together.

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John Walker

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Once one of the original co-founders of Rock Paper Shotgun, they killed me out of jealousy. I now run buried-treasure.org

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