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I wish I could experience In Other Waters all over again in book form

A deep sea deep dive

My relationship with ocean navigation 'em-up In Other Waters has been a bit up and down over the years. When it was first announced on Kickstarter way back when, its premise of exploring an alien sea and seaweed-tinged concept art had me hooked. I don't remember seeing any actual images of the game at that point, but I do remember feeling distinctly disappointed when I finally sat down to play it at EGX Rezzed a while back. "Is this it?" I remember thinking to myself. In my head, I'd imagined it to be something else entirely, not some kind of topographical interface populated by dozens of dots, and my excitement for it immediately cooled. But then Alice Bee's excellent review convinced me to give it another shot - and I'm so glad I did, because it turns out that giving you the freedom to let your imagination run wild is actually the game's greatest strength. And now I'd very much like a book of all its beautifully written observations, too.

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About the Author

Katharine Castle avatar

Katharine Castle

Editor-in-chief

Katharine is RPS' editor-in-chief, which means she's now to blame for all this. After joining the team in 2017, she spent a lot of time in the RPS hardware mines, testing all the bits that go inside our PCs, but now she gets to write about all the lovely games we play on them, too. She'll play pretty much anything she can get her hands on, and is very partial to JRPGs and the fetching of quests.

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