In Slow Time: Mineral Cities
Adam featured Mineral Cities in yesterday's Katchup. but I wanted to refocus on it, because it deserves a post of its own. Mineral Cities is "A minimalist RTS / city-builder hybrid set in peaceful future space, where rules are simple and minerals are king." Sounds like magic to me.
The developer wants just £6,000, and I don't see why this shouldn't succeed - especially in the light of our unrequited love for city building games. I've posted a couple of videos below. Go take a look.