It's been a while since we've had a cerebral short-form indie platformer we could throw our weight behind with an unreserved recommendation. It's a bit - as its creator Alexander Ocias says "confrontational" - but in a good way. It's got the sort of meaningful choices interlaced through it which Fallout fans are always crying out for, has a genuinely oppressive atmosphere and at least a couple of killer endings depending on which way you choose to go. As a meditation about control and free-will - which is what I'm going to say it's about - it's really quite excellent. Also, jumping. You can play it here, here or on Alexander's site here. I've played it a couple of times already, and I suspect I'll go back for another one to try a few more choices.
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