If you click on a link and make a purchase we may receive a small commission. Learn more.

Joystiq Vs The Adventurers

During GDC, gaming uber-blog Joystiq had the rather splendid idea of asking adventure game developers to solve their own "obnoxious" adventure-style puzzle. The victims were Ron Gilbert, Steve Purcell, Mike Stemmle, Eric Wolpaw, and Ragnar Tørnquist. Each solves the challenge - getting past a robot bear to enter a cave - in their own distinct style, and they're all worth a read. And then along comes Tim Schafer.

Taking the challenge a little more... not seriously, but intensely than anyone else, Schafer's approach is to treat the challenge as a text adventure, emailing Joystiq his commands as they find themselves having to work very hard to keep up. The results are excellent. Here's a taste:

>get tiny guards

You scoop up the tiny guards in one motion and deposit them safely into your pocket.

>get tiny me

Are you sure you want to do that? You may want to save first.

>give rubber chicken to tiny me

You clumsily try to hand over the rubber chicken, but only end up crushing your tiny self beneath a mountain of artificial poultry. Whoops.

About the Author

John Walker avatar

John Walker

Disposable

Once one of the original co-founders of Rock Paper Shotgun, they killed me out of jealousy. I now run buried-treasure.org

Join the Rock Paper Shotgun supporter program

Sign up today and get access to more articles like these, an ad-free reading experience, free gifts, and help us create more great writing about PC games.

See more information

Comments

We love having a friendly, positive and constructive community - you lot are great - and we want to keep it like that. Our main commenting rule is "be excellent to each other". Please see our code of conduct, where you can find out what "be excellent" means. TL;DR? Respect others, think before you post, and be prepared for puns.

More News

Latest Articles