Joystiq Vs The Adventurers
During GDC, gaming uber-blog Joystiq had the rather splendid idea of asking adventure game developers to solve their own "obnoxious" adventure-style puzzle. The victims were Ron Gilbert, Steve Purcell, Mike Stemmle, Eric Wolpaw, and Ragnar Tørnquist. Each solves the challenge - getting past a robot bear to enter a cave - in their own distinct style, and they're all worth a read. And then along comes Tim Schafer.
Taking the challenge a little more... not seriously, but intensely than anyone else, Schafer's approach is to treat the challenge as a text adventure, emailing Joystiq his commands as they find themselves having to work very hard to keep up. The results are excellent. Here's a taste:
>get tiny guards
You scoop up the tiny guards in one motion and deposit them safely into your pocket.
>get tiny me
Are you sure you want to do that? You may want to save first.
>give rubber chicken to tiny me
You clumsily try to hand over the rubber chicken, but only end up crushing your tiny self beneath a mountain of artificial poultry. Whoops.