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Knot Pharmacard Subcondition-J


That's a name, eh? Mr Lavelle suggested we take a look at this one. So I took a look, and it's... something. Creator "Brog" says: "I went through a bunch of unfinished prototypes I had lying around, foetal games that will never see birth, and copied chunks of code out of each of them, pasted them into one file, and stuck some arbitrary interactions between them. There is a victory condition; it doesn't make much sense, but it is possible to reach a "you win" screen." And it's a bit like playing a game of when a kid has mixed his baked beans with his trifle. Or maybe it's actually a game that makes sense in some other register of consciousness, like if you're an alien or a savant or something. Hmm.

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