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Mod News: Where's The Scares?


Halloween's a-comin'. What a great opportunity for grand updates on the hundreds of millions of horror mods in production, huh? Which is presumably why I've only found one piece of spooky news all week. Mod community? I am disappoint. Nevertheless, here's a round-up of the most interesting mod-related gumph from the past seven days, and a picture of a pumpkin lantern to make up for the lack of scares.

NEWS
Let's get frightening, then - if only for a minute. Demons Vs Humans has a new video to show off as the mod gears up for its release. It showcases some of the delightful fun you can have playing as a human, kitted out with weapons and a flashlight. The team's also looking for a bit of help in a few areas, to tidy things up before it reaches a fully releasable version. If you can do any of this stuff, perhaps you'd like to get in touch.

Meanwhile, in Crysis Land, Butterfly: The Prelude has some new screenshots and information. It's looking absolutely spectacular - which, admittedly, will be largely down to the Crysis engine itself, but there's a lot of artistry going on here too. Also, I want to go here please:

And here's some sad news. Portal: Awakening, a Portal mod which was looking splendid, has ceased development. It's a bit of an odd one, too, its developer posting an abrupt and frustrated message on ModDB, saying: "I'm done with this project, we don't have enough time to work on this mod and some people are hating on the mod [...] it just went too far." Yet as far as I can tell, feedback on the released media was absolutely wildly positive. A curious shame.

RELEASES
All I can find this week comes in the flavour of a Civilization V mod called The Hundred Years' War. As you might expect, it covers the events of the Hundred Years' War, depicted in two different custom scenarios. Here it is.

UPDATES
Half-Life 2 mod Modular Combat has hit version 2.0.4. It's a roleplaying shooter based in the Half-Life universe, and this update adds a new Vortigaunt model, a brand new monster type, and fixes a bunch of bugs. The mod also has a new lead designer, delightfully known as Mr. Wallet. Mr. Wallet!

Also in HL2 updatey-news, Overwatch has released its second major update. Featuring updated visuals, new player roles and NPC abilities, and a voice commands menu, it can be grabbified from the official website.

Over in Dawn of War II land, Killteam has hit version 1.71, which - um - probably makes some changes? I'm not sure, since other than some stuff about when a boss fight happens, the ModDB post coinciding with the release mainly talks about new additions for the upcoming version 1.72. Nevertheless, here is that post, and here's a link to the download.

And BattleGroup42 has seen its first update in over a year. The team-based and historically accurate Battlefield 1942 mod now has a whopping 26 new vehicles, a whole cornucopia of updated maps, a bunch of new weapons and a complete new army. Goodness! Here's where to get it.

AND THE REST
As promised, a picture of a pumpkin lantern.

'Til next week.

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