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No Demo For Skyrim: Too Big, Too Complex

As spotted by the astonishingly attractive folk at Eurogamer, New Zealand gaming site Gameplanet have a video interview with Bethesda about Skyrim, in which it's revealed that Skyrim won't have a demo. Because it's too big, and too complex, they explain. To do it wouldn't represent the game, they say, and would be too large. Which is certainly an issue for larger, open world games, where it's not possible to saw off a level or two and package them up separately. Which, I suppose, makes it increasingly likely that services like OnLive and the type will soon become the main way to demo a game. But not yet. You can see the interview below.

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John Walker

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Once one of the original co-founders of Rock Paper Shotgun, they killed me out of jealousy. I now run buried-treasure.org

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