If you click on a link and make a purchase we may receive a small commission. Learn more.

Oh huh, King's Bounty 2 looks more like a modern RPG than I'd expected

Watch the new video dev diary

I'd fully missed the quiet announcement of King's Bounty II last year so today I am surprised by: 1) its existence; 2) how serious it looks; 3) how much it looks like a modern RPG with an over-the-shoulder camera. King's Bounty is a tactical turn-based strat-o-RPG of the genre you might know best from Heroes Of Might & Magic (though KB predates HOMM), with wee magicmen running around the tiles of a world map. King's Bounty 2 still looks traditional in its battles, shuffling armies around hex grids, but the overworld is now a full-on world we wander through on foot with a view hovering over the hero's shoulder. Huh! Weird! Come see in this new video dev diary.

Weird, no? It's always been part-RPG, of course, but the shift from doing that in the same top-down view as battles to a more modern free-roaming way makes it look quite different.

KB2 also looks weird to me because I know the series as big blasts of daft japes, krakens, cute pet dragons, moody husbands, wacky drama, zombie wives, and fights inside belts from 1C's noughties games like King's Bounty: The Legend and Armored Princess. KB2 is all very serious-looking. But this is only the first of 1C's new KB2 video diary doodads, so maybe a future one will go "...and here are all the monsters you can romance!"

It does look nice to have actual 3D battlefields where elevation matters, mind. The regular game world being the same place battles go down, rather than separate maps, is nice too.

King's Bounty 2 is due out on Steam later this year, sometime from July to September.

That lad really does look like a Hawke from Dragon Age 2, doesn't he?

About the Author

Alice O'Connor avatar

Alice O'Connor

News Editor

When not writing news, Alice may be found in the sea.

Join the Rock Paper Shotgun supporter program

Sign up today and get access to more articles like these, an ad-free reading experience, free gifts, and help us create more great writing about PC games.

See more information

Comments

We love having a friendly, positive and constructive community - you lot are great - and we want to keep it like that. Our main commenting rule is "be excellent to each other". Please see our code of conduct, where you can find out what "be excellent" means. TL;DR? Respect others, think before you post, and be prepared for puns.

More News

Latest Articles