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Hey person, see the first Resident Evil in first-person

First evil, person

Resident Evil 7 shifting the core series into a first-person perspective is an interesting change, but what if it had been that way all along? One enterprising Evil Resident (as I imagine RE fans probably call themselves I guess) has whipped up a prototype of the first Resident Evil running in first-person, cutscenes and all. It is weird/cool to see something so very familiar from a new perspective. The prototype likely won't be completed or released publicly but here, have a look in these videos.

Here's Resident Evil's intro in first person:

And a bit more, following on from that:

That's the work of Rod Lima, who took models and the mansion from on-rails shooter Resident Evil: The Umbrella Chronicles and animations from 2014's Resident Evil Remaster, then smooshed it all together with some custom code within Unreal Engine 4. Et voila, first-person Resident Evil. That's an impressive piece of work.

It doesn't look right, of course. That's not what Resident Evil is. Switching the camera jars with how it's a game whose bad shooting, unhelpful camera angles, and awkward movement make you a mook struggling with undead horrors. From what I've seen of RE7, it makes different moves to recreate that sense in a way that works first-person. This is all a good reminder that camera perspectives aren't simply cosmetic.

Our Adam is currently horroring away to tell us Wot He Thinks of Resident Evil 7, by the way, and I believe Alec is horroring minorly to scream some initial thoughts.

Pedants' corner: 7 isn't the first Resident Evil in first-person, as the series' six-hundred-and-eighty-seven games have included light gun shooters and whatnot, but RE7 is the first main RE game. A number of mods have taken other core RE games first-person but they're slightly janky camera tweaks and don't (as far as I've seen) have the cutscene fanciness of Rod Lima's mockup. And yes, I do know that the accepted term for Resident Evil fans is actually Evil Residenteers.

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About the Author
Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.

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