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Do It Yourself In Skyrim Hearthfire

Here's official news on the second Skyrim expansion, Hearthfire. The hook here is that you get to build yourself a home from the ground up, which involves finding yourself a patch of land then building and expanding a building appropriate to your tastes/budget upon it. It's the Sims in dragon-addled Scandinavia, essentially. Apparently you can also adopt children, but hopefully not by abducting them from happy NPC families.Take a look below.

Apologie for the brevity of this post. Team RPS is currently assembled for a meeting in John's house, drinking tea and eating year-old defrosted scones, so apparently I need to listen to what the others are saying instead of drooling onto my keyboard.

Edit: oh hey, here's some bulletpoints for you.

· Choose Your Land - Choose from property in the salt marshes of Hjaalmarch, the forests of Falkreath, or the vast tundra of The Pale. For the more ambitious landowner, purchase multiple plots and start building a real estate empire.

- Customize Your Home – Expand your home with a variety of room combinations including an armory, alchemy tower, kitchen, trophy room and more. Grow plants in your new greenhouse, cultivate slaughterfish in the fish hatchery, house your Arcane Enchanter in the enchanting tower, or display your latest conquest in the trophy room. Add additional features like stables, mills, smelters, gardens and more.

- New Objectives and Interactions – Guard your home from unwanted visitors like marauding kidnappers, armed bandits, and skeever infestations. Turn almost any follower into your personal steward to improve and protect your home. Or if you require more help, hire a personal bard or carriage driver to ease the burdens of home ownership.

- Adoption – Transform your house into a home with Hearthfire’s all-new adoption system. Adopt children and discover new ways to interact with your family. Play games with the kids, allow them to have pets and gain new bonuses from having a family.

About the Author

Alec Meer avatar

Alec Meer

Contributor

Ancient co-founder of RPS. Long gone. Now mostly writes for rather than about videogames.

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