Drift Through Checkpoints In Slipstream's Demo
I was always fascinated by the fake 3D worlds of racers like OutRun, Road Rash, and Lotus Turbo Challenge. Roads banked by trees, lamps, and buildings wind through vast and otherwise-empty plains, while mountains and endless cities scroll through parallax layers in the distance. They're unreal in a way I'm deeply dippy about.
I am quite enjoying the look of Slipstream [official site], an upcoming racer recreating those old fake 3D techniques and their impossible landscapes. A new demo's out on Itch if you fancy a go.
Slipstream will have you winding and drifting through traffic as a timer ticks down, trying to reach checkpoints to add extra seconds. It has a nice touch of offering multiple routes, with turn-offs popping up that'll take you through different landscapes next.
Slipstream's demo is available for Windows, Mac, and Linux from Itch. On the downside, it does require Java to run. The full game is expected to launch before the end of September.
Drift Stage is also worth a look if you dig drifty retro-styled racers, though it uses 3D to look like those sprite-based games and focuses on drifting way, way more. Good drifting, that game. It has a demo too. Anyway, here's a video showing Slipstream's latest demo: