Posts Tagged ‘Arcen games’

AI War Devs In Financial Difficulty, Layoffs Imminent

Arcen Games, developers of AI War and most recently Starward Rogue, are going to let go almost all their staff this coming Monday. Company founder Chris Park explained in a post on Arcen’s site that that sales of their latest game had been much lower than expected and that sales of their back catalogue had dried up, perhaps as a result of changes to Steam over the past year.

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Arcen’s Starward Rogue Released, Bionic Dues Free

Burning out on making Stars Beyond Reach, Arcen Games announced a few months ago they were putting the 4X strategy game to one side to focus on a roguelikelike they’d been toying with for a while. That game, named Starward Rogue [official site], is now here. It’s a top-down shooter with oodles of bullets to dodge and bosses to battle, about mechs exploring a mysterious structure stuck in the side of a star. It’s colourful!

Ooh, and to celebrate the launch, their 2013 tactical turn-based mech ‘em up Bionic Dues is free if you grab it now. Have you played it?

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The Last Federation: Lost Technologies Expansion Is Out

The fizzing ideaboxes of Arcen Games have been awfully busy with the delayed Stars Beyond Reach and a side-project, but they haven’t forgotten about their last game, The Last Federation [official site]. Working with a member of their community, they’ve released a new expansion for the space strategy game. ‘The Lost Technologies‘ adds, you know, new technologies, along with a new mode focused on racing up the tech tree, new side-effects to techs, new champion-type enemies, a Ring World planet type, and more. The game and all its add-ons are on sale for a bit too.

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3, 2, 1… Wait! Stars Beyond Reach Now Due March 2016

That nice lot at AI War developers Arcen Games have some interesting ideas about alien races crammed onto a sentient planet for their next sci-fi strategy game, Stars Beyond Reach [official site], but alas it’ll be a while before we get to see it.

Checking over what happened while I was away on holiday last week, squinting at events and muttering “Didn’t we already post about…?” and yes, yes I did already post about Stars Beyond Reach being delayed. Now it’s delayed once again – this time until March 2016. But, curiously, Arcen also say that they’ll halt work on SBR for a bit to release a real-time roguelikelike in January.

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Near Yet Far: Stars Beyond Reach Now Due In September

Do you remember how Arcen Games had planned to launch their alien 4X strategy game Stars Beyond Reach [official site] on June 5th? Well, yeah, you can guess how that worked out. But this time, for real, for really real, they have a release date: September 25th.

The Last Federation and Valley Without Wind devs decided to delay their new game than release it wonky, figuring that the game being in development longer will cost them less than if they were to released it “substandard”. You might think that fairly obvious, but some people nowadays…

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Have A Gander At Arcen’s Space 4X Stars Beyond Reach

Those Arcen lot do make some interesting games, don’t they? From A Valley Without Wind to The Last Federation, the six-person studio skip gaily across genres, getting systems all over their shoes then trailing them into unlikely places. Unlike their previous 4X-y games, though, Stars Beyond Reach [official site] really will be a real 4X strategy game for real, they say. With a few twists, of course.

After months of teasing blog posts explaining ideas and a handful of screenshots, Arcen have now shared a trailer with a smidgen of gameplay and a planned release date: June 5th.

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Gasp! Betrayal! The Last Federation Expansion Out

No funny captions this early in the morning.

Oh sure, uniting the galaxy in a harmonious federation is a noble goal, but video games do ignobility so well. On Friday, Arcen Games released the first The Last Federation, adding a little skulduggery. Named Betrayed Hope, it brings a new mode where you’re done with all that unifying guff, instead controlling a planet trying to wipe out everyone also. But if you’re big on that ‘holding hands and singing friendly songs, we’re all better together’ malarkey, the other big addition is a mode about trying to defend the system from an alien invasion.

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4X 4 Real: AI War Devs Announce Stars Beyond Reach

Hexes mandatory.

If you’ve pressed your ear to Arcen Games’ door, read their lips through their window, rummaged through their bins and taped together shredded documents, planted microphones to record their nocturnal mutterings, or browsed their forums, you might know that the AI War and The Last Federation developers have been working on a 4X strategy game. They’ve super-properly formally announced the game now, ditching its working title for the super-definitely final name of Stars Beyond Reach (it’s set planetside, see). As well as regular 4X stuff, it has a few interesting ideas about language and combat. The game doesn’t have units, for starters.

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Downloadable Cunning: AI War – Destroyer Of Worlds

AI War is the sentient grey goo of gaming. Released in 2009, its design and uncanny artificial intelligence received praise from many quarters, including our own Alec, then writing for The Other Place. “This out-of-the-blue one-man passion project is one of this year’s finest strategy games”, he wrote, little realising that the very same ‘passion project’ that he so admired would continue to evolve. The sixth expansion, ominously titled Destroyer of Worlds, is due on August 18th, and with it Arcen’s flagship game will become even more cunning. Trailer and feature list below.

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Win The Space Race: The Last Federation’s Out Soon

It’s been interesting watching post-AI War Arcen at work. Their idiosyncratic drunken approach to genres has always resulted in games worth talking about. Granted, some of those words might not be all that complimentary, but they’ve never once released a game that had any hint of hubris. Not even when they return to the space strategy genre that pays the bills. The Last Federation’s a “strategy/tactics game set inside a simulation game,” which sets it apart from AI War’s ridiculous spectacle of death. It displays the one thing that’s true of Arcen’s game: it was announced in January, and it’s coming out next week.
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