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Posts tagged “interplay”

Feature: The beautiful end of the world

20 years ago today, Fallout set the world on fire

The world ended on September, 30 1997. Or, rather, that was the day we were first shown what would become gaming's enduring definition of the end of the world. Interplay's Fallout, a very different game from Bethesda's Fallout 3 and Fallout 4 (not that this seems to bother anyone; no sirree, not a soul), was and is a landmark roleplaying game. It disrupted ideas that…

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Feature: Big Boss

“If you treat them as the enemy, it’s not going to be a good relationship.” Obsidian’s Feargus Urquhart on publishers

Since its foundation in 2003, Obsidian Entertainment has worked with seven different publishers. Commencing with LucasArts on Knights of the Old Republic II, Obsidian has since signed contracts with Atari, SEGA, Bethesda, Square Enix, Ubisoft and most recently, Paradox Interactive. In fact, up until Pillars of Eternity [official site], every single game Obsidian had made was funded and distributed by a different publisher. This is…

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Feature: Before Offworld Trading Company there was...

Fragile Allegiance & The RTS Formula That Never Was

The youngest of you won't remember The Before Times. One of the minor side effects of the millennium bug killing off 90% of the Earth's population was that not long afterwards, strategy games stratified into a tiny handful of highly formulaic subtypes. There's a downside to the unquestionably better standards of design we've enjoyed in the last decade or so. It's rare to find a…

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Interplay Sells Off Descent, Kingpin, Earthworm Jim Etc

Don't call it a comeback. Don't call it, like, three comebacks. Interplay, once renowned as a house of PC ideas, has failed to get back off the ground across various attempts at resurrection, and it seems matters have gone no better for whoever is currently wearing the well-worn skinsuit. 'Interplay' has just announced a firesale of various intellectual properties. Which means that the likes of…

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Feature: Thing bit off

Have You Played… Star Trek: 25th Anniversary?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. This is my first time with Interplay's TOS-set point and click adventure game since the 90s. I was braced for awful things. I was wrong. It's still rather lovely - and, if the Abramsverse leaves you pining for the more measured approach of…

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Freespace Boardgame: Sort-Of Interplay Sort Of Returns

It's the day for gaming comebacks! Just so long as they're gaming comebacks in which it's difficult to ascertain whether anyone meaningfully involved in the original thing is on board. Interplay's latest attempt to re-enter our affections isn't quite as suspicion-clouded as West Games' second dodgy-lookin' gesture towards a spiritual STALKER sequel, but it's fair to say that whoever wears the Interplay skinsuit are not…

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Descent Reimagining Sol Contingency Foxed

Fan remakes and reimaginings are labours of love living on a knife-edge, potentially blooming into a glorious monument to their adoration but knowing that one single letter from the owner could shut everything down at any moment. Sol Contingency has received that letter. It was to be a shiny "reimagining" of Parallax's splendid six-degrees-of-freedom space shooter Descent in the UDK, but owners Interplay have stopped…

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Feature: Prep your cyberdeck

Lo-Fi Let’s Play: Neuromancer

[I've been doing a series of Let's Play videos exploring old adventures, text games and lost design forms from the 1980s Apple IIe and Commodore 64 era. In a time when young men shout over new action games, I will talk softly over strange old ones. Come along on a visitation of a different era that's one part meditations on my childhood, one part adventure…

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Descent Is 19 Tomorrow, And On Steam Today

Yesterday, when I glanced at the new releases on Steam and saw "Descent" I thought, "Huh, someone's used that name again - well, it has been nineteen years since it came out." And then I dropped down dead of old age and horror because it's been nineteen years since Descent came out. I've only just recovered from this death, and looked again. No, it's actually…

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No Caps: Fallout 1, 2 And Tactics Free At GOG

As the headline says, three Fallout games for free. GO AND GET THEM. These isometric beauties will vanish from GOG at the end of the year. The DRM-free store doesn't reckon it'll be allowed to peddle them after year's end as the current deal with Interplay will expire. After December 31st, the rights belong to Bethesda/ZeniMax. However, the magic of GOG means that if you…

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Circuitously Fortuitous: Interplay Nabs Freespace IP

Remember the days before Volition exclusively made (admittedly marvelous) games about superpowered crimelords/US Presidents dubstep gunning virtual reality aliens? Those were very different times. For one, we didn't have smartphones or Facebook or music players we have to actively worry about ingesting or anything like that, but mainly that era saw the Saints Row's developer craft some of the finest space combat sims in all…

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Black Isle Asks For Your Money… Badly

You probably remember that legendary RPG powerhouse Black Isle Studios abruptly rose from the dead earlier this year. You might also remember feeling supremely baffled by that fact, given that Interplay's now a penniless shell of a company, and the "old band" it was hoping to get back together had already, you know, done that - just at Obsidian and inXile. So how exactly does…

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GOG Adds Mac Support, Witcher 2 Mod Kit Dated

This "Macintosh Personal Computer" thing is never going to catch on, but folks like Valve and now GOG insist on humoring owners of these unnaturally pristine elf machines, so here we are. During its much-ballyhooed news-a-thon, GOG drew back the curtain on a new version of its service tailored to Macs, which brings with it 50 games (eight of which you receive free just for…

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Bwah? – Interplay Boss Speaks Out On Black Isle Plans

Yesterday, golden age RPG powerhouse Black Isle Studios abruptly rose from the dead. Now death - according to the many dead people I've spoken to in the name of accurate, well-researched reporting - is frequently permanent, so people were a bit surprised when the fallen Fallout factory suddenly whirred back to life. Even the likes of Chris Avellone and Brian Fargo didn't know what to…

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Back In: Black Isle Being Resurrected By Interplay

Hmm. Well, this came out of nowhere. OK, not entirely nowhere - we are living in the age of Baldur's Gate: Enhanced Edition, Wasteland 2, and talk of a new Planescape: Torment, after all - but I can't say I was expecting Black Isle to just suddenly explode out of the suspiciously human-sized birthday cake that is life. And yet, here we are. Black Isle Studios…

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Feature: The making of a post-apocalypse

Guest Blog: Interplay’s Wasteland Memories

The remarkable Wasteland 2 crowdsourcing wagon rolls on - it's currently bagged itself $2.35m across Kickstarter and Paypal, and rising. We've already heard from Brian Fargo and Chris Avellone, but today returning Wasteland designer (and New York Times bestselling author) Michael A. Stackpole pens a guest post for us, detailing some of his more memorable experiences when working on the first Wasteland back in the late…

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You Could Be Playing Dungeon Master Right Now

With Legend Of Grimrock coming up soon, my thoughts turned back to the original Dungeon Master. Released in 1987, a year I mostly spent aged 9, it was for me one of the most defining games of my childhood. Smart, enormous, and terrifying, it was such a stride forward for gaming. But I was pretty certain getting it working on a Windows 7 box was…

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Bethesda Own All Rights To A Fallout MMO

You may remember that last week we brought the news that the legal fusspottery over the ownership of the rights to make a Fallout MMO had come to an end. We just didn't know which way the nuclear chips had fallen. It seems things fell in Bethesda's favour, in a fight that now looks rather like Goliath squished David with his fist. Eurogamer are reporting…

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Bethesda/Interplay Argy-Bargy Ends

It's the Duke Nukem Forever of gaming-based legal scuffles, and apparently it's over at last. We don't yet know the details - i.e. who's won, who's paying who what and most of all who, if anyone, will be releasing a Fallout MMO - but we do know that, after an awful lot of back and forth and he said no he said but he started…

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