And we <3 Team Meat right back. Over the weekend, they've been chatting to the cool cats over at IndieGames.com, and Ed dropped this hefty knowledge bomb:
We're never going to make a game that couldn't also be on PC. That's a stupid thing for most indies to do. PC is crucial
No surprises there, considering that the Steam sales of SMB outnumber the Xbox sales by 2:1.
Don't just take my out-of-context quote for it though, listen to the interview yourself here. There's talk about how Tommy's ex really didn't like him wearing pyjama pants outside, Ed discusses the development of The Binding of Isaac, and they dish out a bit of advice to indie devs hoping to get a Steam distribution deal.