Truth be told, I'm not entirely sure how goblins - lumpy, stumpy little monstrosities - can exist in Trine 2's world. I mean, I have to imagine it's like a snowman going for a stroll on the sun; we're talking about two entirely opposing forces, and one has to give. So naturally, you'd assume ugly ol' goblins would immediately explode into flame volcanoes when exposed to Trine's blindness-curing beauty. And yet, they're still alive and kicking - and menacing, no less. So, of course, it's up to us to fix that little problem while accidentally walking off tall ledges because we're distracted by all the pretty thi--
--OOOF... Things. Pretty things. No, no, don't worry. I'll help myself up. Anyway, here is a particularly pretty thing to be distracted by.
The newly christened Goblin Menace will - as previously reported - feature six levels, new skills, and puzzles centered around low gravity, magnets, light, and more. It's currently slated for a "fall 2012" release, making it - if I'm doing my math correctly - the only game still coming out this year.
And now, if you'll excuse me, I must take my leave. There's also an entire screenshot gallery, you see, so I'll just absent mindedly stare at it while moving toward these precariously high ledges to get a closer lo-- ooohhh nooooooooooooooo
Whoa, there's a whole dollar down here!