It's looked a little touch and go as to whether Neal Stephenson's crowd-sourced swordfighting game Clang was going to make it. But it has, which means there's one more game added to the list of titles which we hope and pray can ultimately prove those whole Kickstarter thing is a valid model for independent development. At the time of writing, Clang has $520,000 of an intended $500,000, and $90,000 of that was nine people opting for the $10k tier that gets them a replica weapon and a dev visit. A few hours are left go on the kick-clock, in case you've been dithering about how much you want stuff.
So, well done Mr Stephenson and crew. You can now make digital swordfighting dreams real. As long as you have a Razer Hydra motion controller, anyway.
Here's Neal Stephenson discussing Clang as some men grown and grunt and cartwheel behind him.