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The Tide Is Nigh: Tidalis

Right. This is a funny one. Releasing today is the new game from Arcen Games, who you remember from the splendid expansive and original space-strategy game AI War: Fleet Command which you may remember from our long-running diary series which you may remember from Quinn's constant and chronic lack of Iron. Anyway, his new game is totally nothing like that. I actually have used the logo as the header, as if I just show a screenshot you'd go "Casual square-matching game! No!" and click away. But this is a lot niftier than that - it really seems like exactly how you'd imagine the creator of AI War would make a square-matching game, in terms of quietly adding depth. I've only had a quick twenty minutes of it, but it has a mass of content and highlights its rotate-square-create-chains dynamic perfectly. Give it a shot, on PC or Mac. You can buy it from ten dollars direct from the developer, or on any of the usual direct-download places. Well, at least when they appear later today. Launch trailer follows...

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