If you click on a link and make a purchase we may receive a small commission. Learn more.

Top-Down Tracy: Third Eye Crime

I've been playing Light, the top-down cyber-stealth game published by Team 17, and the art style has set me to thinking about the visuals of stealth. Light has a clean design, like a sedated and sanitised Monaco, which lends itself well to sneaky route-planning. I'll most likely write more about that game when I've completed it, but I mention it here because of its similarities to the just-released Third Eye Crime. Both have the player avoiding guards' cones of sight while infiltrating buildings but the aesthetic design is worlds apart. Light's style and substance are in colour-coded harmony, while Third Eye Crime offers a new perspective on noirish comic books.

This is Third Eye Crime.

And this is Light.

I'm tempted to review them alongside one another. It'd be like those videos that show that a bald space marine's hair is animated slightly better on a PS4 than on an Xbox One except analysing level design and stealth mechanics rather than a boring load of shite.

Third Eye Crime is the first game from Moonshot Games, a team made up of former Bungie employees. It is available now, as is Light.

Tagged With

Support Rock Paper Shotgun

Sign up today for access to more supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.

See more information

Comments

We love having a friendly, positive and constructive community - you lot are great - and we want to keep it like that. Our main commenting rule is "be excellent to each other". Please see our code of conduct, where you can find out what "be excellent" means. TL;DR? Respect others, think before you post, and be prepared for puns.

More News

Latest Articles

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Rock Paper Shotgun Merch