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What are we all playing this weekend?


I have come to a conclusion regarding weekends. They are clearly not times when everyone is off work and gets to lark about and play games as they please, right? And it sucks to have people talk about how great the weekend is when you yourself are working, yes? So: if you don't work weekends, any time to talk up weekends to people who are themselves working, they may demand that you sing Dolly Parton's 9 to 5 right there and then. I couldn't rightly explain why but that seems fair.

What are you playing this weekend? Here's what we're clicking on.

Adam: I'm playing Stockholm Syndrome, a game of my own invention about being trapped in a city full of strategy games. It's a lot of fun.
Alec: I thought I was close to the end of Prey after ruining my mind and body playing it from 10am to 1am every night for the past week, but John tells me I'm nowhere near, so: Prey! I'm also reviewing Tokyo 42, but Evil Doctor Embargo tells me that awful things will happen to me if I say anything about it just yet.
Alice: I do fancy a crack at the Mirage: Arcane Warfare's open beta wizardly stabbing. Some of the faster classes look very much my sort of thing, dodging spells and lunging at wizzes. I'm also biting the bullet and installing the beta Stellaris patch fixing the bug that stopped AI from declaring war, in the middle of a game which so far has seen no war. Let's discover quite how far I've overextended. That Quake Champions open technical test is live too.
Brendan: Probably Dead Cells. I have yet to get past the first proper boss in this "roguevania" thing. But every death only makes me stronger. Soon I will be storming the sewers within minutes and killing zombos with throwing knives and an electric whip. The creators say they're going for a Dark Souls lite vibe. But it reminds me more of Risk of Rain. And you know what? That's OK.
Graham: I've just started in on Prey, after a solid week of everyone I know talking about and praising it. So far: I don't like fighting with the wrench or the gloo gun and I hope that patch really does fix the volume problems; I do like the setting, the hiding mimics, and the apparent structure of hoarding/manufacturing/upgrading. I'll put a couple more hours in this weekend and see whether it's a keeper for me.
John: I really plan to have a little game break, this weekend. It's been an intense week with Prey and Rakuen, and I quite fancy some outside and some TV. Let's see how that pans out.
Philippa: I forgot to set up a cheap bot to automate or possibly dictate my weekend activities so instead I am going to be striking out into the wide world to attend a hen party/Eurovisionstravaganza and then a four-year-old's birthday. I assume I can just wear the same outfit for both just with varying degrees of DRAMATIC eyeliner.Â

But you, dearest reader, what are you playing?

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About the Author
Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.