If you click on a link and make a purchase we may receive a small commission. Learn more.

With Lofty Aims: Ascendant 

Wackamelee

Ascendant looks a lot like Guacamelee at first glance. But its 2D beat-em-up ways are apparently roguelite rather than metroidvania. And rather importantly in that distinction, the platforming environments are randomly generated.

This is the first project from Hapa Games, a team spawned from the Florida Interactive Entertainment Academy, which is boasting big variety in weapon styles, changeable moves and attacks, and even variation in the appearances of bosses. Along the way you gather "Aspects", or as I call them even when talking about a demigod central character, "powers". These are socketed into weapons or armour, and will bestow abilities on you like double-jump (yay), better spells, or new attacks. Combat is deliberately tough, and your character isn't overwhelmed with health. Take a look:

There's an inevitable Greenlight page, and I don't imagine it should have too much trouble getting through there. Also, here's a video of the game's designer, Nick Farah, talking about it all.

About the Author

John Walker avatar

John Walker

Disposable

Once one of the original co-founders of Rock Paper Shotgun, they killed me out of jealousy. I now run buried-treasure.org

Join the Rock Paper Shotgun supporter program

Sign up today and get access to more articles like these, an ad-free reading experience, free gifts, and help us create more great writing about PC games.

See more information

Comments

We love having a friendly, positive and constructive community - you lot are great - and we want to keep it like that. Our main commenting rule is "be excellent to each other". Please see our code of conduct, where you can find out what "be excellent" means. TL;DR? Respect others, think before you post, and be prepared for puns.

More News

Latest Articles

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Rock Paper Shotgun Merch