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Wow: MaK Is Minecraft Meets Mario Galaxy In Space

Goodness, this looks impressive. MaK (pronounced "make") is a game about building. Yes, there are roughly seven trillion of those at this point, but it's actually aiming to execute the concept in an impressively different fashion. The short version: It's highly physics-based, and there's a lot of tethering and electricity conduction involved. As for the long version, well, it's complicated, and you'll be much better served by the trailer after the break than you will me. Seriously, though, go check it out. This spaced-out construct-o-tron just rocketed to the top of my "to watch" list.

Cover image for YouTube video

Crazy, right? Between the Mario-Galaxy-esque gravity flipping and Rube-Goldberg-level contraption-building, I'm liking what I see very, very much. Unbelievably, it's being helmed by small group of friends with the extremely admirable goal of "making something intensely fun."

"With our project, MaK, we’re setting out to capture the feeling of exploring something really new. To that end, we’re building a unique world with its own laws of physics and we’re serving up the player with a set of freeform building blocks to build structures and functional contraptions. At its core MaK is a physics sandbox with tethers, rockets, explosives, teleportation, relative gravity and potentially unlimited room for creativity."

"The gameplay comes from a variety of fun game modes that we’re wrapping around this sandbox. From single player mind benders to competitive multiplayer modes like our recently implemented ‘Bombing Run’ style game, the weird physics and contraption building add an element of unpredictable mayhem to the proceedings."

The team's also shooting for a light "slapstick" element, so expect things to go horribly awry in riotously amusing fashions. It's also got its own Steam Greenlight page with a few more details, so check that out if you're curious.

This looks like quite the thing, though, doesn't it? I suppose there's always the chance it could end up too complex for mortal meat brains, but only time will tell on that front. Until then, I'm very excited about the prospect of seeing more. Godspeed, tiny round-cube robot space men. Godspeed.

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About the Author

Nathan Grayson

Former News Writer

Nathan wrote news for RPS between 2012-2014, and continues to be the only American that's been a full-time member of staff. He's also written for a wide variety of places, including IGN, PC Gamer, VG247 and Kotaku, and now runs his own independent journalism site Aftermath.

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