Intercepted - XCOM: Enemy Unknown In Action
Here are my words on Firaxis' X-COM remake, here are the lead developer's words, and below, for the first time, is your own chance to eyeball it in glorious technicolour and living motion.
More footage to come very soon. I need to do some video-editing and spoken commentary, neither of which I've ever done before. Pray for me. Also, another interview with Jake Solomon will be on the site in the next few days, which goes into whether special abilities rule the tactical roost and why the new game only has one base (and why it's not actually that simple).