By Craig Pearson on January 20th, 2012 at 10:49 am.

Shh? SHH! Hear that? It sounds like… ? No it can’t be. It must be a baby giraffe or – no, there it is again. It’s definitely the sound of someone embedding a Youtube link of the Resident Evil 6. Run! Save yourselves!
I love the ever-increasing absurdity of the Resident Evil games. This one involves a zombie president, 70’000 walking dead, a roundhouse kick to a zombie’s chest, someone tallying up how much they get for killing monsters, and DRAMATIC ROOFTOP BATTLES. It all looks a bit Gears of War. Resident Evil 6 is coming to the PC after being beta tested on consoles in November.



20/01/2012 at 10:53 Flint says:
Back when the first Resident Evil came out, for a long time I thought it was called ‘President Evil’ and was about a zombie president.
About time then.
20/01/2012 at 11:00 President Weasel says:
For the last time, people, it’s Weasel.
20/01/2012 at 10:53 Alexander Norris says:
As a huge fan of RE4/5, this is looking super awesome. Although I’ll probably find the Leon sections scary and not want to play them. :(
20/01/2012 at 11:40 EOT says:
” huge fan of RE5″
What the fuck is wrong with you?
Also, as someone who finds a lot of games scary, there’s nothing terrifying about either RE4 or 5.
20/01/2012 at 11:49 Jamie Dewhirst says:
Not even the Regenerators of RE4?
20/01/2012 at 11:51 Alexander Norris says:
@EOT: what the fuck is wrong with you?
RE5 was an excellent game. Not as good as RE4, sure, and Dead Space 2 is better than both, but RE5 still rocks.
Also: neither RE4 nor 5 are scary, but the whole limited-ammo-hordes-of-zombies thing from RE2 is one of the things I find scary. Hence potentially disliking the Leon sections.
20/01/2012 at 12:02 Makariel says:
@EOT: RE5 was a blast to play coop. There are still too few good coop games out there. Singleplayer was awful though, thanks to the retarded AI.
edit: also, I don’t get scared by games, especially not the ‘survival-horror’ type that frustrate me at best due to their sluggish controls. No amnesia didn’t scare me either, I only got bored.
20/01/2012 at 12:46 Ricc says:
@Jamie Dewhirst:
Yes, the Regenators were indeed the scariest part of RE4. Especially the prison sections with those bloody, occasionally moving burlap sacks, that were just hanging from the wall…
20/01/2012 at 13:49 noom says:
I had a great time with RE5 as well, though I only played it in co-op. I imagine an AI companion would probably have been a significant dampener on my enjoyment.
20/01/2012 at 14:38 grundus says:
RE5 sucked copious amounts of whatever it is things suck when people say ‘x sucks’ right up until someone else I knew bought it. Co-op was just amazing after that. Then I fully upgraded all my guns and the game was just far too easy on any difficulty. Then the DLC came out which was hilariously expensive for what you got but it took away all your extremely OP weapons so it was challenging again.
20/01/2012 at 14:57 StarkeRealm says:
Honestly, I thought RE5 started off kinda meh, a somewhat resource starved action game… then I got access to unlimited ammo and it turned into a hilarious shooting gallery, and a pretty damn amusing parody of horror writing in general.
I’ve never been sure if it was an intentional parody or not, but, I’m still cautiously hopeful for this.
21/01/2012 at 01:56 PJMendes says:
Resident Evil 5 was fine and great, stop being “internet-people”. I played it single player and was fine with the AI, all the way to the end, and it was scary (i don’t believe anyone was indifferent or calm when being chased by the one-hit kill enemies, like the chainsaw guys)
On the PC, RE5 is better than the nearly unplayable port of Resident Evil 4.
On the trailer, it’s good to see Leon now actually looks like a man, the design for his character in 4 was embarassing.
21/01/2012 at 09:58 Camerooni says:
@PJMendes
I’m actually really disappointed with the new look of Leon.. But that’s because he used to be sexually attractive*.. now he has ugly action hero face – at least he doesn’t have roid-man ‘bigger arms than my head’ look.
*I don’t actually find video game characters sexually attractive.. but if he were real, then .. maybe.. just maybe. ;)
20/01/2012 at 10:53 mentor07825 says:
I want to play as the zombie President!
20/01/2012 at 10:54 TheApologist says:
So from that I’m thinking this game will be: one part Resident Evil 4; one part Gears of War; and one part co-op thing that might be a bit like RE5 or a return to old school RE0-3?
I just wish the whole thing was a prettier version of Resi 1 and/or 2. I’m not proud of it, but that’s what I really want.
PS Zombie president!
20/01/2012 at 11:00 Khemm says:
Yep, the game seems to be combining various gameplay styles from previous REs. I liked RE4 and 5, but still, I loved the original Trilogy and REmake so much more.
Shame the PC version will be delayed, but hey, at least Capcom openly admitted it’s coming, so that’s an improvement. They treat PC gaming much better than they once used to.
20/01/2012 at 11:02 TheApologist says:
Yep – I’ll be holding out for the PC given the good quality of Capcom’s Dead Rising ports.
20/01/2012 at 11:11 BULArmy says:
Not bad if they combine the elements of different Resi games. Except if there is co-op they need to make the AI at least decent if you like to play solo. The only thing that bothers me is the continuity of the story. Ten years after Raccoon City, where that all fit with Leon in Spain and Chris in Africa and that it is not quite fitting with 4 and 5, because you know those events are never fuckin’ mentioned in those games.
20/01/2012 at 11:29 abigbat says:
There already is a prettier version of Res 1?
20/01/2012 at 11:40 TheApologist says:
The gamecube remake you mean? Yeah, it was prettier AND bigger. It was the best, basically.
But I mean even prettier than that!
20/01/2012 at 12:34 Teddy Leach says:
It’s a shame the Resi remake never ended up on PC.
20/01/2012 at 22:27 aerozol says:
That GC Remake was absolutely AMAZING.
Possibly the best game I’ve ever played. Atmosphere, horror, story, gorgeous, puzzles, zombie dogs, a mansion… So good!
20/01/2012 at 10:55 Drake Sigar says:
1:22 Zombie power slam! Oooo yeah.
20/01/2012 at 10:58 ran93r says:
I stopped playing when they went OTS, I really tried hard to like RE4 but it just didn’t feel like a game I was going to enjoy, not tried any since.
20/01/2012 at 11:01 Jamie Dewhirst says:
Oh man, you missed out on supplexing monks! Game of the generation for that alone!
20/01/2012 at 11:04 SanguineAngel says:
they’re not horror games anymore and they’re relatively open about that which is fair enough. it’s a real shame though.
20/01/2012 at 12:10 mrwout says:
What ? RE4 is one of the best games ever !
20/01/2012 at 11:00 Jamie Dewhirst says:
I really hope the Leon section is as good as that trailer makes it out to be, essentially being a Raccoon City V2.0. The action packed Chris sections I’m a little less interested in, but this could strike a perfect balance between RE 4 and 5, and I’m all for that.
20/01/2012 at 11:00 TheApologist says:
Also, given Ashley is in it, and the President is a zombie, my prediction: a cut scene where Leon can’t kill Mr President Zombie, and Ashley has to do it (i.e. kill her ex-dad) at the last second to save Leon.
Heart rending / hilarious stuff.
20/01/2012 at 11:01 Khemm says:
So, are they brining good old classic zombies this time? The trailer implies they are.
20/01/2012 at 11:07 TheApologist says:
It seems like they are – which has got to be a good thing, but given they look like retaining the more action oriented gun play presumably they will be fodder mixed in with more exotic bio-mess beings.
20/01/2012 at 11:17 KindredPhantom says:
Seems like a mixture between the old classic zombie and a new type of prototype/the thing type mutant zombies.
20/01/2012 at 11:16 faelnor says:
Uncharted + Gears of War does not a good survival horror make.
20/01/2012 at 11:18 faelnor says:
Cinematic action! Fast-paced combat! Military operations! Jumping between rooftops! Those are the best!
20/01/2012 at 11:23 Khemm says:
I honestly miss that feeling of isolation, hub-based worlds giving you a great sense of place, scarce ammo and emphasis on puzzles that old REs and Alone in the Dark before them provided.
20/01/2012 at 12:10 Alexander Norris says:
Resident Evil stopped being survival horror ages ago, you know.
20/01/2012 at 11:20 Maldomel says:
So they are taking every thing they have done in every RE games and they are putting it in a giant mixer.
Sounds tasty.
20/01/2012 at 11:21 KindredPhantom says:
The question is: Will it Blend?
20/01/2012 at 11:22 Sinkytown says:
The plot jumped the shark years ago, but they tend to be solidly exciting games nonetheless. Relatively sure I remember fighting a mutant-superhero Albert Wesker at the centre of a volcano? That is what happens when fans of a series end up inheriting creative control.
20/01/2012 at 12:21 Manburger says:
Also, in that segment, you move a huge boulder out of the way by punching it. Woop woop!
I love RE4, thought 5 was okay, but I am looking forward to this!
Different characters having unique playstyles seems cool. Hopefully it won’t mean that the various parts are stretched too thin.
Perhaps after playing the super over-the-top action parts as Chris/Other Guy the possibly slightly less over-the-top action with Leon feels more tense/vulnerable. Although he does roundhouse kick and supplex zombies. Hm.
Well, it’ll probably be great fun anyhow.
20/01/2012 at 11:22 aerozol says:
Awwwwww the start looked so amazing, back to dingy scaryness, I got really excited.
Then the rest kind of saddened me :(
I loved RE 4 too though. So maybe I’ll love it anyway. If they manage to combine the two I’ll be over the moon, but there was such a clear difference in the different parts of that video, I don’t think they will.
20/01/2012 at 11:31 phoenixdk says:
Yes! I am so excited for this, and for once, this looks like a Resi I might actually want to play on the PC – Resi 5 was abysmal (to play and to control)
Resi 4 remains one of my favourite ever games to play so I am hoping this will aim high and be as good if not better :)
20/01/2012 at 11:34 Khemm says:
Really? I actually had zero problems with controls in RE5 PC – yes, they required that you stop and shoot, but that I got used to very quickly.
20/01/2012 at 11:40 The Sombrero Kid says:
If they implement an AI partner (they hopefully have figured out by now) the AI can never be the reason for your failure, RE4′s AI partner was tolerable, RE5′s was a game breaker.
20/01/2012 at 12:18 squirrel says:
…ah……you consider Ashley as a “partner”?……
20/01/2012 at 14:59 noodlecake says:
She was okay. Just give her a stun stick and have her carry your ammo, she made a good pack mule.
20/01/2012 at 11:46 Blackcompany says:
Holy crap, Capcom’s making a sequel. Cause….that never happens.
20/01/2012 at 11:59 Kaira- says:
This made me surprisingly excited. I can’t really place my finger on the excact reason though. Old-school zombies?
20/01/2012 at 12:01 kyrieee says:
No thanks
RE5 was so bad I can’t even muster the energy to get upset about the wasted 20€
20/01/2012 at 12:02 noodlecake says:
Damn. I wish someone would make a proper zombie survival game. I know there’s that indie one but the isometric view and terrible graphics ruin it slightly which is a shame because I bet there are plenty of artists that would happily contribute decent graphics. I could do a good probably do a better job on those graphics even though I’ve never really had a go at pixel art. Painting is more my thing… Project Zomboid! That’s what it’s called.
Resident Evil 5 was great but they ruined it by having a really lame cheesy end boss. :(
20/01/2012 at 12:06 squirrel says:
For the Chris’s part, why they highlight a China town inside a metro-area? There is a bio-weapon targeting particularly Chinese?
And I think I heard a voice that made me have goose bumps. I’ve told myself that if anyone yells “Help me Leon!” again I would fxxking shoot her myself.
And hey, it evolute from Gears of War. Now you are no longer safe for a reasonable time even if you take cover.
Anyway, from my experience of playing Japanese games, for those console gamers, Japanese publishers love to release “enhanced version” after the original version, and to make things more interesting, they would claim that they cannot release that added contents separately and you would have to purchase the whole enhanced version just to enjoy that added contents.
20/01/2012 at 12:10 Velvetmeds says:
Only one who thinks this looks absolutely atrocious? At first it actually made me capcom-cheesiness-nostalgic but the trailer just became worse and worse, like a turd disappearing into a toilet
20/01/2012 at 12:49 LennyLeonardo says:
Surely things are getting better as the turd disappears? Maybe I don’t get metaphors…
20/01/2012 at 13:43 Angry Engy says:
You don’t become emotionally attached to your turds? Oh god you made me remember… goodbye Mr. Plop… you will be missed. :’(
20/01/2012 at 13:46 Velvetmeds says:
@LennyLeonardo yes, but when it disappears, that’s when the trailer ended. Before that, there’s still all the sloshing and splashing on the water that makes it all the more gross
20/01/2012 at 12:13 djbriandamage says:
Save the president’s daughter! And while you’re at it, type on typewriters, eat raw eggs for health, and shoot necklaces dangling from tree branches!
Resident Evil has every element of Japanese games that I despise. It’s all the worst, most random arcade tropes squeezed into what’s supposed to be an immersive game. Many people pass this off as surreal or post-modern but I just find it confused and silly.
20/01/2012 at 13:44 Apples says:
Is it supposed to be immersive, though? I played RE4 for the first time on the Wii – which is basically a form of home arcade machine – and it was fantastic largely due to it being properly arcadey. Maybe 1-3 were more serious horrors (I’ll admit to only having played 4 and 5), but RE4 certainly never felt like it was even TRYING to be immersive. It was cheesy action-movie bad-dialogue stuff from the start.
Also I rather like transparently gamey elements sometimes because their semiology is so unique to gaming – most of us intuitively understand that a random item in a safe room is a save device, and that sparkly particles are a sign of hidden items, and that’s part of being able to ‘read’ a game. I don’t know that it’s inherently a bad (or Japanese or arcadey) thing.
20/01/2012 at 14:53 TheApologist says:
None of the Resi games have been remotely serious horrors. But where they are creepy or frightening is IMO precisely because of the very gamey restrictions the game places on you – restricting movement when shooting, save points, ammo, health, inventory force a pace and a vulnerability on the player.
I get the point that these game conventions might stand out as saying ‘this is just pixels and there’s nothing to be frightened about’, but, like Apples, being familiar with games meant I just read them unproblematically.
20/01/2012 at 14:56 grundus says:
Bah, I don’t see such things as any different to ‘Press E to pick up Bulletshooter’, ‘LOADING…’, cutscenes where you suddenly go from a first-person perspective to a camera in some sort of TV programme, and there aren’t many games around that have neither of those things. Crysis actually dealt with this quite well, in that as far as I can remember cutscenes were all in-engine and first person and they could use the excuse of the suit including a visor to display any other info you needed or to talk to you to explain stuff.
Anyway, games are rarely all that immersive, so if they go out of their way to prove it, I don’t really give a shit. RE has always had weird elements to it, such as your inventory being in a grid (my pockets, unfortunately, do not use such a system) and being unable to move and shoot as you most certainly would if you were surrounded by zombies, so if they want to make me hunt pendants or display objects with a bright corona around them, why not? I already know I’m playing a game, that much is quite clear from the OTS viewpoint.
20/01/2012 at 18:59 djbriandamage says:
RE4 was my first (and only) in the series and for an hour or two I was totally getting into it. I played it on Gamecube on an ancient fuzzy 12″ television which wrapped the already gritty experience in a rugged amateur snuff flim kind of frame. I would certainly call it immersive, though not realistic. It was the very videogamey mechanics that put me right off of the experience. I’m not saying it’s a bad game or series but I personally found many of its signature qualities (inventory tetris, powerups right out of Burger Time, shooting gallery bonus games, checkpoints) unappealing. Leave the zany arcade elements to Pacman, sez I.
20/01/2012 at 20:18 Psychopomp says:
That silliness is one of the reasons I love RE4
20/01/2012 at 12:40 The Tupper says:
I see the boy still hasn’t got rid of that floppy girl-fringe. Minus 1.
20/01/2012 at 12:49 skyturnedred says:
Shooting while moving in a Resident Evil game? How dare they!
20/01/2012 at 13:32 Pop says:
Anyone else think that Leon occasionally looks like a young David Beckham?
20/01/2012 at 13:44 db1331 says:
Did anyone try out the RE:Revelations demo that just dropped on the 3DS? I was blown away by it. Not only did it look phenomenal, but it FELT just like an old RE game. I loved it. I was going to wait for a sale, but after the demo, it’s a day 1 buy.
20/01/2012 at 14:45 paterah says:
Was going to say this, from what I’ve played the new RE game on 3DS looks like it’s returning back to its roots.
20/01/2012 at 15:35 db1331 says:
I know. I can’t wait for the game now. I had read previews and even a review that claimed it felt like a traditional RE game, but I guess I just didn’t believe them. I even like the Metroid Prime-esque environment scanner that let you scan for hidden items. It seems like there is a bit of BioShock camera investigating in there too. After you scan enemies you kill, you gain a percentage. I haven’t gotten it to 100% so I don’t know what it does yet, but it probably increases your effectiveness in fighting them. I just had the thought to try it on a live enemy. Makes sense that you would get a higher % scanning them while they are still “alive”. Anyhow, it’s a day 1 buy for me. Can’t wait.
20/01/2012 at 13:48 JKjoker says:
hopefully theyll keep multiplayer away from this one to avoid competing with their other product, RE5 would have been 100 times better without Sheva and the other changes derived from inserting coop into the game with a sledgehammer
20/01/2012 at 14:16 Grimh says:
Are you a bad enough dude to kill the zombie president?
It looks like it could be alright. Probably won’t blow my pants off, but then again I kind of like wearing pants so maybe that’s not such a bad thing.
20/01/2012 at 14:22 The Pink Ninja says:
LEEEEEEEEEEEEEOOOOOOOOON, HEEEEEEEEEEEEEEEEEEELP!
20/01/2012 at 14:52 Buemba says:
I hope they continue to amp the ridiculousness. After punching a giant boulder inside a volcano and seeing Jill get honest-to-goodness superpowers in RE5 I’ll settle for nothing less than Bayonetta-levels of stupidity for RE6.
20/01/2012 at 14:52 TheApologist says:
[reply fail]
20/01/2012 at 15:54 ZX k1cka55 48K says:
RE5 was downright retarded, so I cant say that I’m looking forward to the sequel.
(ape on steroids, zombies on bikes, people walking on lava, dude punching/headbutting/kicking huge rocks etc.).
http://spikewible.deviantart.com/art/COMPLETE-GLOBAL-SATURATION-117600564
21/01/2012 at 09:17 MSJ says:
Are you trying to get people to play RE5? Because I want to play it now.
20/01/2012 at 17:25 leftclick says:
The camera cuts are too fast and my old man eyes too slow, but is that Chris Redfield? Looks just like him.
My biggest complaint about the RE games has always been not being able to move and shoot at the same time, I know it was a staple game mechanic of the RE games, but I glad they finally chose to do away with that limitation. And it seems that they are finally they are losing the shame of turning the series into a full on cover shooter. Its about time because this looks like good fun to me.
But there is one thing that could potentially ruin the experience. Which nearly ruined RE4 and definitely ruined RE5 for me. THE #$%^ $@#%$!*^&^% QUICKTIME EVENTS!
You already know that during most of those cinematic cutscenes in the trailer that the game will slow down and show you a random button to press and if you dont press it on time you will have to start the entire custscene again from the start. Bah! Why on earth do developers think that quicktime events are a good idea?
20/01/2012 at 20:17 Psychopomp says:
You don’t have to watch the whole cutscene, as RE lets you skip directly to the QTE :|
20/01/2012 at 21:03 Kotua says:
The quicktime events pretty much made RE5 unplayable for me and my friend. for some reason it wouldn’t register either of us getting them right, so we would fail and die. we pretty much stopped playing it after that. kind of a shame, as what little we played was pretty fun.