Beyond Good & Evil 2 Continues As Ancel Goes A Bit Indie

By Alice O'Connor on August 1st, 2014 at 2:00 pm.

Still waiting.

It’s nice to have a reminder that Ubisoft really do intend to release Beyond Good & Evil 2, isn’t it? After six years, I don’t really think of it as an actual game I might play one day, more a pleasant idea I’m glad Ubisoft still share. The latest of many casual statements that yeah, they’re thinkin’ about it too comes to assuage concerns after news that BG&E head honcho Michel Ancel (of Rayman fame too) is going indie. Sort of.

Ancel has joined a new small indie outfit, named Wild Sheep, but will continue to work at Ubi too.

I’d tell you more about Wild Sheep, but they’re something of a mystery. They exist, they’re willing to state, they are making a game, they say, and Ancel is “involved” in an unspecified way. He’s at the centre of their team photo, so either he’s doing something important, they think it’s better for marketing, or they simply like him a lot, all think he’s a really swell guy.

Asked by Polygon what this meant for Beyond Good & Evil 2, Ubi said:

“It’s still far too early to give many details about this new title, but what we can say is that while Michel and the team at Ubisoft Montpellier are working with the core tenets of BG&E, they’re developing something that aspires to push past the boundaries of a proverbial sequel and leverages next-gen technologies to deliver a truly surprising, innovative and exceptional game. The entire team is excited about the direction this extremely ambitious project is taking, and we’ll have more to share later, as it progresses.”

The last we saw of BGE&2 was a little footage of a level two years ago. We think. It was never officially declared BG&E2, but looked an awful lot like an older leaked video of what appeared to be a parkour-y BG&E2 prototype. So very much could have changed since then. But Ubisoft are still thinkin’ about the game, and that’s nice.

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24 Comments »

  1. thedosbox says:

    But Ubisoft are still thinkin’ about the game, and that’s nice.

    Indeed it is, but I do wonder why it’s taking so long for them to officially announce it. It’s the one game in their back catalog that I’d willingly ignore the horror of Uplay for.

    • Saiko Kila says:

      They are still figuring out how to make the experience most miserable for users of Uplay. Beyond Good & Evil 2 will be a single-player (I hope), so they need to take some additional measures to achieve that. I know they have experience with that already, but they are like a good torturer – always finding new tricks to surprise his workpiece.

      • Pich says:

        Child of Light was perfectly playable offline and Rayman Legends had appropriate and fun online play, i don’t get all this negativity. Also apparently i’m the only person in the world that never had a problem with uplay

        • welverin says:

          Not the only one, I haven’t had issues with it. Though I came to it on PC much later.

          I think AssCreed3 was the first game that used it I played.

        • GunnerMcCaffrey says:

          In my experience uPlay is half as cranky and obtrusive as Steam. I’ve never quite understood why everybody hates one but are totally fine with the other. They’re both DRM disguised as “launchers.”

    • DanMan says:

      Like MS about PC gaming.

  2. Keyrock says:

    I’m still under the impression that this is a game that will never actually see the light of day in anything approaching a finished state.

    • Turkey says:

      Yeah, unless they figure out a way to make a lower budget Ubi Art type reincarnation of it, I don’t see BGE2 happening. It’s just too risky as a AAA game, even more so now than back when BGE came out.

      • honuk says:

        how is it even that risky? it’s not very difficult to go, conceptually, from BG&E to Assassins Creed and the Standard Ubi Openworld. which is not particularly something I’m all that interested in playing, but would certainly appear to be something they’d be interested in making.

    • DelrueOfDetroit says:

      Along with a proper HD remake of FFVII that SquareEnix keeps teasing us with.

  3. lowprices says:

    I think we need a rule: if more than three years passes after the announcement of a game with no release, then Press and Gamers should assume the game is dead, and Devs should stop talking about it unless they have something concrete to show. That way we reduce hype for a game that probably won’t meet it, and if a) it does get released and b) is good it’ll be a pleasant surprise for everybody.

  4. Frank says:

    “a proverbial sequel” indeed.

  5. Keyrock says:

    I’m really sick of the “next-gen” marketing buzz word that’s all the rage among publishers and developers these days. It doesn’t mean anything. “Next-gen” is marginally better than last gen in terms of visuals, and was behind high end PC, and even medium-enthusiast level PC the day it came out. In terms of gameplay, next-gen has changed nothing, not a single thing, it’s freakin’ identical to what we’ve had for many many years. Remember Sony, Microsoft, and some big publishers pounding their chests and proudly proclaiming how “next-gen” was going to open up all these new gaming possibilities that they never had before? That was bullshit, pure and utter bullshit. We’re getting the exact same games as before except slightly shinier. But look how “next-gen” these games are. Whoopty fucking do!

    • skalpadda says:

      Reading things like

      leverages next-gen technologies to deliver a truly surprising, innovative and exceptional game

      actually worries me more than it excites me these days when it comes from the likes of Ubisoft.

      • supermini says:

        “leverages next-gen technologies” = will have a bad PC port

        ” truly surprising” = won’t look anything like the pre-release screenshots/videos. Surprise!

        “innovative” = won’t be anything like the original. If the person saying this works for EA, it means microtransactions. Lots and lots of microtransactions.

        “exceptional” = there will be five different Collector’s editions, 100 bucks worth of DLC, content held for ransom unless you pre-order, with different pre-order bonuses depending on what store you bought it in, and then there will be a Complete edition 6 months down the line which will include all the pre-order bonuses which will make you feel like an “exceptional” idiot.

        Brought to you by the Totally Cynical Decoder of AAA Marketing Bull***t.

    • KenTWOu says:

      We’re getting the exact same games as before except slightly shinier.

      Slightly shinier? Just look at Assassin’s Creed:Unity. The game looks like current gen Hitman:Absolution except its a next gen only title. That’s why this time they have Hitman:Absolution like crowd on the streets but in an open world environment with non linear mission structure (a.k.a Adaptive Mission Mechanic) and ability to get inside almost any building without mandatory loading screens. If that’s not enough they have four players co-op on top of that. This is completely new experience for the series. Just look at Assassin’s Creed 3 with its loading screens, checkpoints, cut-scenes, heavily scripted missions and hundreds of people in a really small areas outside of open world. AC:Unity wasn’t possible on last gen consoles because of extremely limited memory.

  6. Elwoodan says:

    Climb this tower and use your camera to mark new activities in our expansive open world.

  7. DanMan says:

    Uplay. ‘Nuff said.

  8. Mags says:

    It’s really saying something about the depth of my lingering afection for the original that just a mention of the sequel and its potentially phantom future existence is enought to make my day.

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