
Yesterday we spoke to The Secret World project lead Ragnar Tørnquist. He revealed a whole bunch of new information about the urban fantasy MMO of monsters, secret societies and mysterious evil, which is now sounding increasingly awesome: a (sort of?) real-time combat system for PvP, a subterranean city for the secret societies for fight over, and a mutual war against evil and darkness in the real world. Along with the three factions he’s revealed a little about their HQ buildings, the share social hub for each faction, and the PvP impact of guilds, or cabals as they will be known. More promising, perhaps, is an MMO that eschews traditional vertical structure of RPGs, opting for a “horizontal” advancement that will allow people to contribute to higher end PvP stuff from the very start. Yes, there’s every reason to believe that Funcom might finally be on the right track. Read on for our chat with Tørnquist, or go here for our previous interview.
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