Isometric STASIS follow-up Cayne out now for free and Beautiful Desolation’s apocalyptic Africa on the way

Whoopsie. I was at the beach last week and missed the release of Cayne, the short and free follow-up to isometric horror adventure STASIS [official site]. But I’m back to work today, so here I am to drop the freebie game bomb. Boom. I don’t know if it’s good or not, but Alec enjoyed the original in our STASIS review, even if it had the occasional daft puzzle. “STASIS is all about momentum rather than stop-start headscratching,” he said. “It flows.” This is just one half of my back-to-work newsing though. Creators, The Brotherhood, are also yodelling about a Kickstarter for their new game, Beautiful Desolation [official site], which is halfway to its funding target at this very mo, and has some new trailers to show off.

First, they’ve got a theatrical boyo showing what the gen vibe is, yeah?

You see, it’s an isometric adventure set in a post-apocalyptic Africa, where robots and giraffes walk the same dusty paths, passing rusty cars and generally being very attractive. More clickingly, there’s some gameplay tasters as well.

You’ll play as two brothers, Mark and Don Leslie, along with their four-legged robotic pal ‘Pooch’, who “find themselves in a dangerous world, fighting for their lives”. That sounds like a time-travel set up to me. I’m not a big man for the isometric clickwalks, but this does look very swish, a vibrant future-world that isn’t hardy-har Americana or cables and neon but rather filled with altered animals, tribal homesteads and weird, banjaxed desert landscapes. But it’ll be some time before we see it. They have the estimated delivery date on the Kickstarter as October 2019.

Meanwhile, Cayne is set in the STASIS universe and follows a mum-to-be called Hadley who wakes up in a strange medical facility after “what she thought was a routine procedure”. That’s about an hour and a half of free body horror for you.


  1. Vandelay says:

    Has anyone played the freebie game? Stasis looked intriguing, but never got around to playing it. Wouldn’t mind giving this a go, but don’t want to spoil anything from Stasis in case I ever do play it.

    • ramirezfm says:

      The mechanics are similar (the free episode has more dynamic puzzles, at least at the beginning), I don’t think there are any spoilers for Stasis, but then I just started Cayne. If you think point and click Dead Space (without shooting the monsters) would be a good idea do give Stasis a try, it’s fun and doesn’t overstay its welcome. The CGI movies are very 90s in both Stasis and Cayne, but hey, indie.

    • frightlever says:

      I played it for a bit yesterday. A lot of slowly wandering back and forth between locations, severe pixel hunting in the first few locations and some puzzles which I solved at random and which seemed pretty arbitrary in retrospect. I would have preferred hovering item descriptions, but instead you hover the mouse over something and the detailed description is on the bottom right corner, so you’re constantly pulling your eyes away from what you’re looking at.

      Good looking game though. I think it was about a 4GB download, so if that isn’t an issue I’d give it a shot. I haven’t uninstalled it, but I know I have another bunch of back-tracking to do to use an item I picked up, and… I dunno, my attention span is pretty poor these days. I don’t think I enjoy point and click games anymore. Last ones I really enjoyed were the Edna and Harvey games.

      (EDIT: oh and if you click some wrong combination of items it can range from a “nope” to a bunch of cursing, because that’s grown-up, I guess.)

      (EDIT2: I was actually stuck for about ten minutes because what I thought was a dead end wasn’t, but I wasn’t clicking on the exact area I needed to to change screen. God, that made me ticked off at the time.)

  2. Robomonk says:

    I like the idea of isometric point & click adventure games. I’ve been playing Path of Exile in story time mode, but there is still combat and statistics to deal with (I know it’s the core of the game). Though, I still like the story so far.

    I wanted to give Stasis a try, but I’m not much into horror, especially body horror. I’m hoping someone would make isometric adventure games with minimal (or optional) combat encounters (and stat juggling) and I hope this might be it, plus I like the aesthetics of this new game.

  3. Risingson says:

    Stasis is so much a sci fi remake of Sanitarium that it looks like there has not been any other kind of isometric adventure games. To be honest, I found it really beautiful. And clunky. And full of melodramatic cringeworthy clichés. And whose puzzles are either pixel hunting or just wander through empty screens. So let me be sceptic with this one. And with any Alec Meer opinion for that matter, unless the copy he got for review is a radically different one from what I have in gog.

    • Premium User Badge

      zapatapon says:

      Alec can get very convincing with his good writing and enthusiastic reviews, but I also have to remind myself that my own tastes apparently align with his by chance only, STASIS being a case in point. It seems to me that the master design document for this game must have been “let’s make a bullet point list of all classical space horror tropes and then make the player go through them one by one”. I grew tired fast of the ghost train ride, and I didn’t find the writing and overall atmosphere particularly compelling.

  4. Diziet Sma says:

    For those interested, it is also coming to GOG, forum post here.

  5. Shakes999 says:

    Loved Stasis despite it’s flaws. It’s got great atmosphere, art, sound design, and thou not perfect, was a enjoyable twisted story. Things I didn’t enjoy were the later puzzles, some of the early ones were irritating too. Then again, I’ve always been crap at adventure game puzzles and don’t think I’ve ever beat one without help at some point so i’m not sure I can blame the game for that.