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Actually, That's Quite Clever: Split/Second


For some reason I'd been ignoring Disney and Black Rock's racing game announcement, Split/Second. Turns out the idea is quite clever: "Competitors in Split/Second don’t just collide with other vehicles to knock them from the track - they can also trigger explosive events that drastically alter the dynamics of the race. Players must use strategy and pinpoint timing to derail opponents, tactically alter the track or create entirely new routes." This concept is illustrated spectacularly in the trailer, which sits beyond the click. It's also oddly familiar, as if I've seen the idea somewhere before, but I can't pinpoint it. Anyway, the game is due some time in 2010, and the official website which Disney announced doesn't seem to live yet, but there is some additional fluff here.


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Jim Rossignol

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