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(Almost) Free Toy: Windosill For A Cent

The gorgeous and utterly charming Windosill, whose gentle and sometimes dream-like interactions play out in what is still some of the best Flashcrafting out there, has just been released on iPad. And why, pray tell, would that be of interest to those of us who choose a mechanical pointing device over the dubious pleasures of poking at things with out fingers? Settle down and I shall explain all. In celebration of the game's move into the touchy realm, it has been made available at a price of your choosing. You can still play the first part of the game for free but for a limited time the full version can be unlocked, to play online or as a download, for anything from a single cent upwards. There's a short video below.

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That's the opening. I could show you more but that would take away the pleasure of seeing everything for yourself. Back in the mists of time (April 2009), John said: "There’s so many other lovely moments to share, but the pleasure is in discovering them for yourself". See? That's almost exactly what I just said, which means it's probably true. Or I just read wot he wrote and paraphrased it. You be the judge.

It only costs $3 normally and is certainly worth that price and it's also available in the Steam sale, as is almost everything else in the world, for 68 pence. But for the small price of almost nothing at all, even the dourest of gents and womenfolk may find their cockles warmed by this lovely little toy. To buy from the website, just click the rightmost button, an arrow pointing up, at the bottom of the play area. You'll be taken to the shop screen - set the price you want to pay and checkout through Google or Paypal.

While I've got your attention, I would also like to direct you towards Feed The Head, created by the same fellow as wot made Windosill. I hadn't messed about with it for ages and it just managed to divert me for a few minutes once again.

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About the Author

Adam Smith

Former Deputy Editor

Adam wrote for Rock Paper Shotgun between 2011-2018, rising through the ranks to become its Deputy Editor. He now works at Larian Studios on Baldur's Gate 3.