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Postapocamoshpit FPS Bunker Punks Hits Early Access

Dystopian roguelikelike

A punk's primary responsibility is to stick it to The Man anytime, anywhere. Check clause 17a in your contract if you don't believe me, punks. This isn't voided in event of apocalypse, so punks will need to escalate.

The folks in Bunker Punks [official site] have taken that to mean build bunkerbases and raid corporate strongholds, and you can join in now that the roguelikelike FPS has launched onto Steam Early Access. It looks pretty good old-fashioned fun, complete with - gasp! - enemy shots you can actually dodge. Full of good ideas, those punks.

So, there you are in a post-apocalyptic future ruled over by the corps (again! damn them!) - what are you to do? Primarily, raid them. The core of Bunker Punks is first-person roboshooting, blasting into corporate strongholds for weapons, armour, and supplies to become tougher punks. The Bunker Punks live in a bunker, obvs, which can be expanded and upgraded to boost punks and give members new abilities. An underground skill tree, yeah?

It's a roguelikelike, which means each run will bring new level layouts, enemy placement, loot, propaganda posters, and all that. Go on enough runs, get cool enough loot, and hone your skills enough, and you might be able to overthrow The Man.

Bunker Punks is £9.89 on Steam Early Access for Windows. Its developers, Ninja Robot Dinosaur, plan to launch the full version of Bunker Punks by spring 2017, after a good long stretch of adding new bits and tweaking in response to feedback. That's quite a while, though they say it is "fully playable" in its current state.

Cover image for YouTube video

You know, I think that trailer's quote from me loses a lot of context. I'm just saying, yeah, that I want to hang out with a load of cool women in leather jackets, building a cool clubhouse and polishing our cool guns. Cool.

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Bunker Punks

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Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.

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