If you click on a link and make a purchase we may receive a small commission. Learn more.

Crusader Kings II Is About Relationships


We like our historical grand strategy games like we like our cup of tea: deep, complex, and with some nuance to its presentation of political relationships. Fortunate for us, then, that Paradox are thinking about precisely this sort of thing in the design of Crusader Kings II. Their latest developer diary (chained up in the dungeon of this post) looks at how the game handles relations between different powers and delivers a more authentic experience of deal with the political intrigues of medieval powermongering.

We're keen on seeing more of this beast ever since Quintin gave it a feel earlier this year. The game is out on the 13th of January 2012. Gosh, that seems like a long time away.

Join the Rock Paper Shotgun supporter program

Sign up today and get access to more articles like these, an ad-free reading experience, free gifts, and help us create more great writing about PC games.

See more information

Comments

We love having a friendly, positive and constructive community - you lot are great - and we want to keep it like that. Our main commenting rule is "be excellent to each other". Please see our code of conduct, where you can find out what "be excellent" means. TL;DR? Respect others, think before you post, and be prepared for puns.

More News

Latest Articles