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Eve Pre-Patch Interview on EG


EG have posted an enormous interview I did with one of CCP's designers, Noah Ward, about the forth-coming "Apocrypha" update to Eve Online. It includes information about wormholes, tech 3, the new-player experience, and the general enhancements within the game, as well as some more detailed thoughts about how the development team actually produces patches. That last bit perhaps goes some way to answering the age old Eve-patch question of "why did they fix x when they could have fixed y?" The answer being because X actually has a team dedicated to working on it...

Anyway, go read.

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