Half the draw of Valkyrie [official site], EVE Online's VR dogfighting spin-off, is how zip-zap-straight-to-the-eyes it will look on your facebox of choice, so this here two minutes of space-shooting footage scarcely tells the whole story. It's closer than most such trailers to giving some sense of how the real deal with look and feel, though maybe I'm just saying that from my ivory tower of Elite Dangerous + Oculus experience. It's a looker alright, though.
I suspect it might be the answer for folk who bounce off Elite's slow-burn space-wandering and attendant "what do I do? Where can I find a fight? Oh, I've been murdered by pirates" structure, and its VR nature probably means it's designed to be played in far smaller chunks too. I prefer the golden hues of Elite's universe on a personal level, but the more Homeworld-esque Valkyrie does look as though it'll give excellent spaceship graveyards.
You'll need an Oculus Rift for Valkyrie at launch, though I'll force my leaden face into its nearest approximation of surprise if more headsets aren't supported sooner or later, or indeed if we don't get a VRless mode for the proles at some point.
No firm release date as yet, which I imagine is because it's dependent on Oculus finally making it to market, but I suspect it'll arrive somewhere close to the consumer Rift's mooted early 2016 shipping.
Oh, and Katee 'Starbuck' Sackhoff has decided to let herself be typecast and do one of the voices, but you probably knew that already.