"Gnog is absolutely spellbinding and charming in its daft, joyful silliness," our former John (RPS in peace) said in his Gnog review when it finally came out last year. A big fan of twiddling and twisting and tugging heads to see the secrets they hold, that one. And in the game. Gnog hands us playful puzzleheads to open up, look inside, fiddle with, and eventually…
GNOG
4 months ago
1 year ago
Feature: Be less horrid
Video games, you may have noticed, are often a little bit horrid. All sorts of naughtiness, and a distinct lack of people just being kind to one another. What are we like?! But fortunately there are games that make an exception to the potty-mouthed meanies that dominate, and today I celebrate them and their cuteness with a collection of lovely screenshots.
Feature: The guillotine of design
Samuel Boucher hadn’t really made a game before he started to make GNOG. He was an artist and graphic designer, and though he’d art directed an interactive jigsaw puzzle game for kids, that was pretty much the limit of his experience. So, really, you can say the trouble with GNOG started when he decided to post some illustrations of a game idea he had to…
Feature: Head held high
We've been writing about crazy-bonkers puzzler GNOG in its various forms since 2014. Originally called GNAH!, Graham immediately loved the look of it. Then a year later developers KO_OP Mode declared that they were scrapping everything and starting over, renaming the game GNOG. Since then we've been patiently waiting, seeing the game come out on iOS, then PS4, and finally now it's out on PC.…
2 years ago
The pretty puzzleheads of Gnog will finally come to PC some time in November. Ko_op's Gnog traps us inside giant monstrous heads, where I suppose our objective is to escape but that seems a lot less fun than messing about. Like Windosill and games by Vectorpark, solving puzzles feels secondary to poking around, fiddling with things to discover delightful consequences. Here, peep this:
3 years ago
I am quite keen to rummage in the giant puzzleheads of GNOG [official site]. They're teeny little rooms with plenty of things to press, pull, flip, open, rotate, lift, twist, twirl, plug in, and generally fiddle with. Developers Ko-op Mode have cited inspirations including Windosill and Polly Pocket toys and yes, that all sounds splendid. It looks gorgeous too. Check out this new trailer:
5 years ago
I wrote previously about GNOG [official site] when it was called GNAH! and I was charmed by its art style, its playful attitude to puzzle solving, and the fact it's about poking and rotating gurning faces with rooms inside. The team decided in November however to "throw everything out and start from scratch." The result is that it's still a game about prodding at heads,…
6 years ago
Feature: Hands On Faces
I was in love with Gnah! the second I saw it. Each of this puzzle game's levels is a hollow head drawn and modelled in a crisp, graphic style. When you sit down to play it, your objective isn't explicitly stated, and so you just start to spin it around and poke at it. Twirl this cog to make its eyes open, angle this search…
Gnah! is a puzzle game about the inside of heads. If it were set inside my head, currently all you'd find would be a picture of a dog dressed as a unicorn, and fresh memories of the Seven Of Nine episodes of Star Trek: Voyager. Alas, it actually takes place inside heads rendered by crisp, graphic illustrations, and is about unlocking progress by alternately poking…