What Works And Why: Emergence
Gunpoint's designer analyses games
Tom Francis
5 years ago
45
What Works And Why: Unfair intel in stealth games
The recon is on
39
What Works And Why: Optimising in Opus Magnum
27
What Works And Why: Juicy maths in Slay The Spire
Numbers crunch back
21
What Works And Why: Mentoring in Far Cry 5
Training the locals
18