I Still Want What PlanetSide 1 Promised
I was hooked from the first PlanetSide screenshot I saw in a magazine. I think it was the image above. Could any game really look that good? The grass really poked out of the ground! Look at the foliage on those trees! Two people could ride in the same car! I only became more hooked as I read about what the game was hoping to achieve: a massively multiplayer world with factional warfare, cities where every player had their own apartment, and where missions and structures could be created by players. EVE Online, but before that existed, and a first-person shooter. It sounded too good to be true.
It was. I still want it.
To view this article you'll need to have a Premium subscription. Sign up today for access to more supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.See more information