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Clickuorice Allsorts: Making good detective games

Get a clue

Detective games are a strange genre because it's so rare they manage to conjure up the feeling of you being a great detective. They fail for a range of reasons but my solution to the genre's struggle has tended to be that you should play as Watson not Sherlock or Hastings not Poirot - there's a reason the books are often from the perspective of a bystander - and yet that's still a cop out. Mark Brown (formerly of Wired and Pocket Gamer, now of YouTube) has poked at the subject in a video* which was a good prompt to think more about the things which do work. If you like it, you can support Mark's work via Patreon.

*Slight spoilers for Life is Strange. The Shivah and Discworld Noir.

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