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Necropolis Adds New Playable Class In Brutal Update

Better now?

Our John did not dig Necropolis [official site], the roguelikelike action-RPG released in July by Shadowrun Returns devs Harebrained Schemes, and its general reception was quite lukewarm. In response, Harebrained laid out plans for a series of patches overhauling and expanding Necropolis to add more variety and challenge, culminating in a big update launched last night. A new playable character class, new enemies, new weapons, a new environment, and plenty more arrived in Update 1.1, along with a new subtitle. It's now called Necropolis: Brutal Edition - a name I think could do with a few more umlauts and macrons.

The Brutal Edition update brings lots of numbers including, ahem, 1 new outdoor environment - The Black Forest - built of 36 new modules, 7 new enemies, 16 new weapons including new unique abilities, spike and spinny blade traps, 5 new consumables, recipes added to regular loot drops, performance improvements, combat tweaks, and oh, 1 new character. That's The Brute, who also brings 7 new unique armour sets of their own.

Check the patch notes for more info on all that's new. Previous updates have added new enemies and weapons and things too, as well as giving enemies new behaviours so they present more of a challenge.

And... how is Necropolis now? On paper, that should help a lot. Maybe I can cajole John in returning to see. If you fancy a crack yourself, hey, it's slightly on sale now. A 20% discount brings the game down to £18.39/22,39€/$23.99 on Steam.

Here's a trailer for the Brūtäl Ediẗiôn:

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Alice O'Connor

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When not writing news, Alice may be found in the sea.

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