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Explore-o-Puzzler Niko: Through The Dream Released

Dream a little dream for me

Usually when I see a game in set in a weird and beautiful world, part of me wishes it where a walking simulator rather than... whatever it is. Niko: Through the Dream [official site] certainly looks pretty, but I also dig the sound of the puzzles its floating islands hold. Developers Studio Paint say some are based on things like colour, shape, and sound, which I dig far more than physics and frustrating object-combining, and also splash in stealth, riddles, platforming, and goodness knows what else. Well, if it works as well as I'm imagining. I suppose I can see for myself now, as the game launched yesterday. It'll run you about £6.

The dreamy skyislands represent important events in the protagonists life, and each is based around different themes and mechanics. Games based around memory are often treated so heavily-handedly in games, so I do hope Niko has a little subtlety. Knowing when to shut up is a skill few introspective games have learned. So rarely do developers trust us to have our own internal experience.

It's out on GOG for £5.89, thanks to a launch discount, or is £6.99 on Steam if you insist. I believe John will be playing this and, knowing his enthusiasm to share his opinions with the world, will probably tell us Wot He Thinks.

Cover image for YouTube video

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NIKO: Through The Dream

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Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.