If you've been pootling around the galaxy in No Man's Sky [official site] - and Steam's numbers say that, at its peak today, 47,500 of y'all were playing at the same time - you'll likely have noticed two patches download over the past day or so. Hello Games haven't yet got around to releasing notes detailing exactly what the patches change (probably busy, that lot, yeah?) but they have given a broad overview. Basically, the space exploration game should now run faster on slower PCs.
Hello Games co-founder Sean Murray gave the overview on Twitter yesterday:
Patch notes incoming but PC build adds support for more hardware + improves frame rate at low spec. PS4 improves stability + lots more :)— Sean Murray (@NoMansSky) August 18, 2016
I'm guessing a fair few of those changes are carried over from the No Man's Sky experimental branch, the opt-in version where Hello test updates. As for what else they're up to, Murray says:
We're totally focused on customer support right now. Then we'll move onto improving and adding features to the game 👍— Sean Murray (@NoMansSky) August 18, 2016
No Man's Sky may not be what everyone wants or expected but evidently a fair few players are digging it. I, at least, have enjoyed seeing Pip poke around, finding and sharing interesting sights. Some of the creatures she's showing me are like '70s Doctor Who monsters in the most wonderful way. I believe she'll be sharing some of those with y'all soon.
[Disclosure: Our Alec wrote some words for No Man's Sky. I don't know which words, mind. I'd guess "the" is among them. Probably "to" too. "Of". "And". "A". Classic Alec.]